What would have happened if Mega Man had never been released for the NES, but for the Oric instead?
Out of pure curiosity, in 2021 I created a small demo-experiment to explore this idea.
Over the years, I had been a huge fan of the classic NES version, which I’ve played countless times. I was curious how the levels from the first game would have looked if they had been ported to the Oric.
As a result, I put together a demo that visualizes the first four screens of Cut Man’s stage. In the executable file, you can scroll left and right using the arrow keys to get a sense of how Oric graphics might have looked.
Of course, there are significant limitations:
- The Oric has no hardware sprites, making it practically impossible to create a real, playable version.
- Screen scrolling is also problematic – it’s difficult to make it smooth, and in the end it tends to annoy rather than provide a real gameplay experience.
That’s why this remains purely a visual demo, giving just a taste of what it might have been like if Mega Man had ever appeared on the Oric.
...but, don't know, maybe I'll get an idea in the future
Original game:
mm1-cutman level map: https://nesmaps.com/maps/MegaMan/MegaManMapCutMan.html
mm1-cutman random clip: www.youtube.com/watch?v=lQBQjE1UVo0
Oric adaptation:
cutman level map:
tileset: