Upgrade Time: Encounter

Want to talks about games you like, would like to see developed on the Oric, it's here.
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Dbug
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Re: Upgrade Time: Encounter

Post by Dbug »

Thanks a lot, I did not expect that many pages!

Had to use a translation engine to understand most of it :D
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Chema
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Re: Upgrade Time: Encounter

Post by Chema »

Hey! I didn't notice CAAD was publishing an article on this. Great! Thanks Bieno!
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Dbug
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Re: Upgrade Time: Encounter

Post by Dbug »

The Summer Sale have started - at least on itch.io right now, Steam starts at 19:00 CET - and the game is going to be at 75% off until the 10th of July, which makes the game at less than a euro/usd/pound.

image_2025-06-26_102433457.png
One thing I would really appreciate, is if the ones among you who bought the game on either Itch or Steam could leave a review/rating, because apparently at least 10 ratings are required to have the stars to appear on the main store page, which in turn helps indicate players if a game is good or bad.

With only two ratings (thanks iss and astrofra!) it's simply not enough.
image_2025-06-26_102419381.png
If you don't know how to rate, it's on the top right of the screen on the page of the game, you can see the process here.
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coco.oric
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Re: Upgrade Time: Encounter

Post by coco.oric »

CAAD : "La claque"

I'm discovering this magazine i didn't know. This is absolutely fantastic. Mags are big, beautiful with a lot of excellent articles for adventurers.
Thanks for sharing this spanish mag.
coco.oric as DidierV, CEO Member
Historic owner of Oric, Apple II, Atari ST, Amiga
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rax
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Re: Upgrade Time: Encounter

Post by rax »

You totally blew me away!
I’ve been following the game for years, but only now did I finally manage to give it the time it deserves... and wow – this is something truly special. You can feel every second of hard work, every byte of memory pushed to the limit. Everything – from the intro animation to the music, the help system, and the achievements – is crafted with care and attention. And the best part? The player never feels lost – it all flows smoothly and intuitively. Exactly how it should be.

I absolutely love how much thought you’ve put into both the gameplay and the atmosphere – there’s humor, mystery, and soul. This isn’t just another Oric game.

I really hope more people get inspired to create for the Oric, just like I have.

Massive props, Dbug! I’m really looking forward to whatever comes next. :)

P.S.
Your work on this game has inspired me all over again – and I’m seriously thinking of making time to finally finish some of my little projects.
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Dbug
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Re: Upgrade Time: Encounter

Post by Dbug »

Thanks a lot, for both here and the itch comment :)

Glad that could motivate you!
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rax
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Re: Upgrade Time: Encounter

Post by rax »

Dbug wrote: Sat Jul 05, 2025 7:25 pm Thanks a lot, for both here and the itch comment :)

Glad that could motivate you!
[Off-topic]
Honestly — I sometimes envy you (in the good way!) for your consistency and dedication :).
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