ibisum wrote: ↑Sat Mar 06, 2021 10:46 am
I'm predicting a new era of maze runners in our future.
I hope you're predicting right .. and I work hard for it
Chema wrote: ↑Fri Mar 05, 2021 12:13 pm
Hehehe I know that feeling!
I was about to release a little game that use the raycasting but I had an alpha-testing done by Dbug.
And now I have tons of things to do before I can release
But the good thing is that, because I had not enough memory to implement all that Dbug suggested me, I had to get some memory back by porting the raycasting to assembly language.
I now have more memory and the raycasting engine goes even faster
The raycasting engine now weights less than 20 Kb ..
It's all pushed in the develop branch of the repository ..
Now I'm preparing the official release which will come with a little demo.