IJK interface diagrams.
- HigashiJun
- Flying Officer
- Posts: 205
- Joined: Tue Dec 10, 2019 9:29 am
- Location: Tokyo (Japan)
- HigashiJun
- Flying Officer
- Posts: 205
- Joined: Tue Dec 10, 2019 9:29 am
- Location: Tokyo (Japan)
Re: IJK interface diagrams.
HigashiJun
Re: IJK interface diagrams.
the file is too big (4,7Mb)
I received "http error"
I received "http error"
Last edited by kenneth on Sun Oct 31, 2021 7:13 am, edited 1 time in total.
- HigashiJun
- Flying Officer
- Posts: 205
- Joined: Tue Dec 10, 2019 9:29 am
- Location: Tokyo (Japan)
Re: IJK interface diagrams.
Nice, thanks for the diagrams!
Btw, just published this video, it's not directly Oric related but the result works also on the Oric, so if you are looking for a decent "arcade quality" stick at a bargain price (Got that one at $12 + shipping) to play your Oric games, that would work just fine!
Btw, just published this video, it's not directly Oric related but the result works also on the Oric, so if you are looking for a decent "arcade quality" stick at a bargain price (Got that one at $12 + shipping) to play your Oric games, that would work just fine!
Re: IJK interface diagrams.
Interesting!
The jordanian joystick has real switches (0 ohm), while those we currently see are with carbon switches (200 ohm approx), I tried to modify a clone of CNES controller (Aliexpress store), the conductive rubber switches are covered with aluminum foil, and it only works with the old IJK interface because it requires amplification with transistors, otherwise, we detect all the keys and SELECT and START that activate the opposite directions at the same time.
Pink color; diodes for SELECT and START
Red: cut
Yellow: DB9 pin number
The result
the tutorial for StingyFlex
http://retrowiki.es/download/file.php?id=200025569
The jordanian joystick has real switches (0 ohm), while those we currently see are with carbon switches (200 ohm approx), I tried to modify a clone of CNES controller (Aliexpress store), the conductive rubber switches are covered with aluminum foil, and it only works with the old IJK interface because it requires amplification with transistors, otherwise, we detect all the keys and SELECT and START that activate the opposite directions at the same time.
Pink color; diodes for SELECT and START
Red: cut
Yellow: DB9 pin number
The result
the tutorial for StingyFlex
http://retrowiki.es/download/file.php?id=200025569
Re: IJK interface diagrams.
I did not even know there was such things as carbon switches Oo.
Somebody suggested that I use the +5v in the Atari connector to add an auto-fire on some of the other buttons, and use the two other buttons to select the auto-fire speed
Somebody suggested that I use the +5v in the Atari connector to add an auto-fire on some of the other buttons, and use the two other buttons to select the auto-fire speed
Re: IJK interface diagrams.
I tried this:Dbug wrote: ↑Sun Aug 15, 2021 8:35 am What about soldering TWO cables, one for the IJK joystick, one for the PASE joystick, depending of the game you use one or the other, and you don't have to plug/unplug the connector (which could cause long term problems with the solders on the motherboard I guess)
Pase/Ijk left-right compatible without unplug.
Test version.
The little black box is the "final package"
Re: IJK interface diagrams.
It's really nice looking, and another excellent piece of hardware. You hardware guys are amazing.
Re: IJK interface diagrams.
Waou !!
This really makes think of a Battle Zone For Oric because the arcade version had two joysticks !!
Does anyone know if this could be used in this type of game source ?
This really makes think of a Battle Zone For Oric because the arcade version had two joysticks !!
Does anyone know if this could be used in this type of game source ?