Questions, bug reports, features requests, ... about the Oric Software Development Kit. Please indicate clearly in the title the related element (OSDK for generic questions, PictConv, FilePack, XA, Euphoric, etc...) to make it easy to locate messages.
Wow, I love the AIC graphic solution you've come up with .. its brilliant. And .. in a way .. it even looks like gravel is being spit out the back of the car when its on the dirt, or exhaust around the corners or something - and I wonder if you might want to play with that a bit so that its a feature, not a bug.
(EDIT, like a quick 'tweak' I would make, would be to change the dynamics of the sound when you know the car is over dirt and thus AIC-quirk liable, so you make a kind of 'scratchy' dirt sound as the player drives over that spot on the map ..)
Thanks for the encouragement buddy! I worked all week-end on porting 8bit-slicks (my racing game) to the Oric via the 8bit-Unity SDK.
I have now a working prototype, though the frame rate is a bit slow (~12 FPS). Gonna try to improve things a bit before I post a demo disk here.
A little teaser of things to come... (took me just 30 min to get it working on the Oric, thanks to 8bit-Unity)
Have a good week everyone, and see you again next week-end!
Wow this is a terrific game for the Oric .. very nice work! Its not exactly an easy game to play at first, but with a bit of practice (against another human) it actually ends up being quite fun - if but a little frustrating at first.
But really, an astonishing title for the Oric, and quite well along, all things considered - I wasn't expecting so many maps!
Only feedback I have is that the controls definitely need some tweaking .. its very frustrating to run off the track because of over-correction. Maybe add a 'control realism' mode, where the easy setting keeps you relatively on-track for a bit of arcade fun?
Thanks for the feedback guyz.
I will clarify the control keys in menu (A D Ctrl).
Regarding the excessive drift, it is due in part to low frame rate. I need to optimize a couple of routines in the code. I will release an improved version soon..
Also, i will soon release the new 8bit unity with Oric support.
Does anyone here have a PASE or IJK joystick interface?
I am implementing both in 8bit-Slicks (and emulating them on the 8bit-Hub), but don't have the "real" hardware to test that it works correctly...