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Re: Modern Software Packaging

Posted: Tue Jun 18, 2019 2:45 pm
by Dbug
NekoNoNiaow wrote:
Tue Jun 18, 2019 1:21 pm
Dbug wrote:
Sat Jun 15, 2019 2:29 pm
I did a new pass of cleaning, fixing, centering, etc... and I came up with the four pictures in this folder:

could you guy go and do a quick check, and tell me if there's anything shockingly wrong, strange, etc... I've been looking at these things for so long that I'm almost blind by now :)
These look nice!
In passing, I noticed that one of the printouts shows screenshots of your "road" demo, are you planning to make a full driving game out of it? ;)
I tried my best to read the title of the corresponding printout but that font was really hard to read.. "TURBO ... something?".
Well, I won the CEO competition with the demo, the least I can do is to finish the game.
As for the title being unreadable, it's on purpose.

The "complete" name of the game is Quantum Fx Turbo Ultra, but by the time it's finished it's probably going to have a X2, Final, HQ, Director's Cut Edition something in the name.

I'm basically poking fun to some arcade game ports while embracing the Designer's Republic design cues used on WipeOut

Re: Modern Software Packaging

Posted: Sun Jun 30, 2019 3:39 pm
by Dbug
I wrote an article summarizing the whole process.

And yes, it's another of these "too long" ones, sorry! ... &ref=ART59