Projects we are working on :)
Projects we are working on :)
Hi all ,
As 6502nerd said: "#Octoric"!
So I decided to finish some of my small started projects. It seemed like a good idea for us all to know who has what projects started and unfinished.
When I browsed my directory with oric projects, it turned out that I had quite unfinished. if you want you can share here who is working on what .
By raising this topic, I hope there will be people to start something
Most of my projects are small things that I started quickly, just to play with the idea. For me, almost all is small games. Here is the title that has a chance to see the world.
Cosmic Ark - arati2600 game clone - 90% completed
Jetpac - zxspectrum game clone - 90 % completed
Bomberman - nes game clone - 20% completed
1 bit dragons - internet game clone- 70% completed
Minesweeper - pc game clone- 99% completed
Speed ball- 95% completed
Bocco2 roguelike- 20% completed
Spaceforce - vartical hires mode shooter- 50% completed
Space cowboy - horizontal taxt mode shooter- 50% completed
(and a few more that I've only played with sprites, and a few more along with the ISS)
Please share yours and comment. Please
Best Regards,
As 6502nerd said: "#Octoric"!
So I decided to finish some of my small started projects. It seemed like a good idea for us all to know who has what projects started and unfinished.
When I browsed my directory with oric projects, it turned out that I had quite unfinished. if you want you can share here who is working on what .
By raising this topic, I hope there will be people to start something
Most of my projects are small things that I started quickly, just to play with the idea. For me, almost all is small games. Here is the title that has a chance to see the world.
Cosmic Ark - arati2600 game clone - 90% completed
Jetpac - zxspectrum game clone - 90 % completed
Bomberman - nes game clone - 20% completed
1 bit dragons - internet game clone- 70% completed
Minesweeper - pc game clone- 99% completed
Speed ball- 95% completed
Bocco2 roguelike- 20% completed
Spaceforce - vartical hires mode shooter- 50% completed
Space cowboy - horizontal taxt mode shooter- 50% completed
(and a few more that I've only played with sprites, and a few more along with the ISS)
Please share yours and comment. Please
Best Regards,
Re: Projects we are working on :)
Terribly impressive collection .. Especially when we think of what you have already released.
So many perspective for a stimulating future
My collection of current WIP is :
glOric - 3D Ascii Art library : 90% completed
Carousel - 3D real time musical colorful interactive demo : 50% completed
Oslow surfer - Subway surfer clone for Oric : -20%
Oricast - ray casting engine for Oric : 20% completed
Virtual gallery - virtual pixel art exhibition : 50%
BattleZonric - Battle zone clone for Oric : 10% completed
Oric earth - google earth ancestror on Oric : 20%
OSME - Oric Sound and Music Engine : 5% completed
So many perspective for a stimulating future
My collection of current WIP is :
glOric - 3D Ascii Art library : 90% completed
Carousel - 3D real time musical colorful interactive demo : 50% completed
Oslow surfer - Subway surfer clone for Oric : -20%
Oricast - ray casting engine for Oric : 20% completed
Virtual gallery - virtual pixel art exhibition : 50%
BattleZonric - Battle zone clone for Oric : 10% completed
Oric earth - google earth ancestror on Oric : 20%
OSME - Oric Sound and Music Engine : 5% completed
Re: Projects we are working on :)
Please, please jetpack... jetpack!
- coco.oric
- Squad Leader
- Posts: 720
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- Location: North of France
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Re: Projects we are working on :)
My votes
Please, please ...
jetpack
BattleZonric - Battle zone clone for Oric : 10% completed
Please, please ...
jetpack
BattleZonric - Battle zone clone for Oric : 10% completed
coco.oric as DidierV, CEO Member
Historic owner of Oric, Apple II, Atari ST, Amiga
Historic owner of Oric, Apple II, Atari ST, Amiga
Re: Projects we are working on :)
Jetpac... perhaps .
Too many people liked it, but I still have a problem with the sounds (I can't make them come close as they were in the original). I'm afraid to disappoint, but I will try to finish it.
Tell us about your projects ... Chema you ?
Too many people liked it, but I still have a problem with the sounds (I can't make them come close as they were in the original). I'm afraid to disappoint, but I will try to finish it.
Tell us about your projects ... Chema you ?
Re: Projects we are working on :)
My ToDo list (very short version):
- [HW] Oricart + FlashPump - 99% - remaining flash writing routines;
- [SW] Lode Runner - 85% - better sound, menus for game options;
- [SW] Booter - 90% - one DSK to be used with Microdisc, Jasmin, BD500, FDC-8D;
- [SW] Sound Engine - 30% - for WAV-like and speech playback.
- [HW] Oricart + FlashPump - 99% - remaining flash writing routines;
- [SW] Lode Runner - 85% - better sound, menus for game options;
- [SW] Booter - 90% - one DSK to be used with Microdisc, Jasmin, BD500, FDC-8D;
- [SW] Sound Engine - 30% - for WAV-like and speech playback.
Re: Projects we are working on :)
I'm unfortunately not doing much Oric things these days, looking forward to see what you came up with regarding Speedball, that gave was awesome on the ST
Re: Projects we are working on :)
I'm overwhelmed with real-life problems, so everything is on hold right now, but current projects are (or were...)
- new version of HRC to try and compress a bit more (approx 1.5 year delay)
- new version of Novalight, faster and hopefully not making it less reliable (1 year delay)
- new version of Tape Tools (4-5 years delay)
- new tool to fix ROM 1.0 HIRES tape loading corruption (6 months delay)
- flood fill routine analysis (1.5 month delay)
- carrying on tape transfers, testing ORIX (1 year delay) and the USB drice (2 years delay)
- other things I was supposed to work with Dom and André C. and they're doing it all alone
Rax, I saw your Bomberman video on Youtube and it looks AMAZING
- new version of HRC to try and compress a bit more (approx 1.5 year delay)
- new version of Novalight, faster and hopefully not making it less reliable (1 year delay)
- new version of Tape Tools (4-5 years delay)
- new tool to fix ROM 1.0 HIRES tape loading corruption (6 months delay)
- flood fill routine analysis (1.5 month delay)
- carrying on tape transfers, testing ORIX (1 year delay) and the USB drice (2 years delay)
- other things I was supposed to work with Dom and André C. and they're doing it all alone
Rax, I saw your Bomberman video on Youtube and it looks AMAZING
Re: Projects we are working on :)
- Find (on the web or by myself) solution and map, for each adventure game programmed for the oric. On progress since 2016 :
95% carried out
- "Murders in Venice", 100% ASM:
80% carried Postponed since nine monthes due to lack of motivation and probably at the limit of my programming skills.
- "Le passager du temps", an adventure game 100% ASM, started in 2018 on a halt since 2 years :
50% carried out
- Participation, via the HIRES intro screen and music in the Oric Torreoscura disc version:
100% carried out for my small participation, but not released yet
95% carried out
- "Murders in Venice", 100% ASM:
80% carried Postponed since nine monthes due to lack of motivation and probably at the limit of my programming skills.
- "Le passager du temps", an adventure game 100% ASM, started in 2018 on a halt since 2 years :
50% carried out
- Participation, via the HIRES intro screen and music in the Oric Torreoscura disc version:
100% carried out for my small participation, but not released yet
Re: Projects we are working on :)
Jetpac would be AWESOME on the Oric. I love the original spectrum version but it's clear the Oric could do it easily just because of the shooting level in Zorgon's Revenge. The laser and sound effect is perfect and the game is ancient!
Re: Projects we are working on :)
Your works are so inspiring. i am following all your YouTube channels for project videos.
My long ongoing project is a PC graphic tool loading oric hires tap files or PC graphics and convert and simple editing tools .
Also i started to write Oric game based on popular TV series on Netflix : Squid game .
My long ongoing project is a PC graphic tool loading oric hires tap files or PC graphics and convert and simple editing tools .
Also i started to write Oric game based on popular TV series on Netflix : Squid game .
- 6502Nerd
- Pilot Officer
- Posts: 111
- Joined: Thu Oct 08, 2020 9:48 pm
- Location: Leicestershire, UK
- Contact:
Re: Projects we are working on :)
This is awesome work! I have not had the opportunity to be on here for a while, but I have been on Twitter and YouTube where I have seen iss and rax.
As rax mentioned - I am pursuing #Orictober with videos almost daily about the Oric-1 and Oric Atmos. I have so far;
- Shown some old games
- Given a brief overview of the Oric hardware
- Getting in to Oric serial attributes (simple usage)
I have also been working on further improvements to dflat which is my replacement language and ROM for the Oric. Some news is that developer is porting dflat to the Acorn Electron and BBC Micro - it's very flattering but he has also helped to improve some parts of dflat through optimisation ideas.
Rest of Orictober month I will;
- Do some more videos - some games, some programming, some dflat demonstrations
- Complete more of dflat
- Look at how to get dflat working on a .dsk image (although I think it will be a one-way trip and no access to the disk for storage..hmm)
Have a great Orictober everyone and please have a look the videos if you have time and make any suggestions for other topics - or even better, use #Orictober on twitter or YouTube with your content. I think we can "make Oric great again" MOGA!
Here is a link to the Orictober playlist I have made so far..
As rax mentioned - I am pursuing #Orictober with videos almost daily about the Oric-1 and Oric Atmos. I have so far;
- Shown some old games
- Given a brief overview of the Oric hardware
- Getting in to Oric serial attributes (simple usage)
I have also been working on further improvements to dflat which is my replacement language and ROM for the Oric. Some news is that developer is porting dflat to the Acorn Electron and BBC Micro - it's very flattering but he has also helped to improve some parts of dflat through optimisation ideas.
Rest of Orictober month I will;
- Do some more videos - some games, some programming, some dflat demonstrations
- Complete more of dflat
- Look at how to get dflat working on a .dsk image (although I think it will be a one-way trip and no access to the disk for storage..hmm)
Have a great Orictober everyone and please have a look the videos if you have time and make any suggestions for other topics - or even better, use #Orictober on twitter or YouTube with your content. I think we can "make Oric great again" MOGA!
Here is a link to the Orictober playlist I have made so far..
- xahmol
- Flight Lieutenant
- Posts: 437
- Joined: Sun Jun 28, 2020 7:32 pm
- Location: Utrecht, The Netherlands
- Contact:
Re: Projects we are working on :)
Sounds terrific!
Can not add much to the list I am afraid as I have chosen to give priority to Commodore 128 projects first, but certainly plan to revisit maybe later.
Plan to port my just started C128 project to Oric Atmos later (will be a challenge as I now increasingly use the full 128 KB memory over there).
OSME - Oric Sound and Music Engine, sounds like one of the things that might make me revisit Oric development again Curious about that one for sure.
Next to all the great games coming up if I see this.
Can not add much to the list I am afraid as I have chosen to give priority to Commodore 128 projects first, but certainly plan to revisit maybe later.
Plan to port my just started C128 project to Oric Atmos later (will be a challenge as I now increasingly use the full 128 KB memory over there).
OSME - Oric Sound and Music Engine, sounds like one of the things that might make me revisit Oric development again Curious about that one for sure.
Next to all the great games coming up if I see this.