8bit-Unity version 0.3.5

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Dbug
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Re: 8bit-Unity version 0.3.5

Post by Dbug »

My DELL mouse is now kind of working, the only weird thing is that the X position only goes between 0 and 159 instead of 0-239 (the Y position correctly goes from 0 to 199, and the three buttons work)

xahmol
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Re: 8bit-Unity version 0.3.5

Post by xahmol »

With the help of 8Bit Dude via chat I have now my old native Logitech PS/2 mouse (no wheel, no laser) working.

Thanks!

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8bit-Dude
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Re: 8bit-Unity version 0.3.5

Post by 8bit-Dude »

Dbug wrote:
Sat Nov 21, 2020 5:08 pm
My DELL mouse is now kind of working, the only weird thing is that the X position only goes between 0 and 159 instead of 0-239 (the Y position correctly goes from 0 to 199, and the three buttons work)
I have adopted a frame of 160x200 across all platforms, for compatibility in online games/apps. Oric rescales that to 234 (first column used for AIC attributes) .

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Dbug
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Re: 8bit-Unity version 0.3.5

Post by Dbug »

Is it technically possible to make that on option, like the Oric could set some other value?

I'm thinking of other uses of the hub, like making a painting program for example, something where the pixel accuracy is actually important.

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8bit-Dude
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Re: 8bit-Unity version 0.3.5

Post by 8bit-Dude »

I will modify Hub before the week-end, so it outputs X/Y motion instead of some absolute coordinates.
(now is the time to do it, before there are too many users).

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