Xeron wrote:Actual screenshots, not mockups
Wow, do you have HIRES working too?
Other wish list items
1)Emulate the blur and oblong pixels found on real orics when used on a TV set.
1.1)Emulate the 60/50Hz switch used on some old games for visual effects of explosions.
2)Another idea is to have a status bar at the bottom of the window to reflect hardware currently attached to the virtual machine like Tape file, Disk drives(with lights to show activity), lightpen, Joysticks(moving to show activity),Sync to Cas In mod(This is emulated in Euphoric) etc. For graphics i can possibly provide these
3)Fabrice added a second AY chip using that spare bit in 6522 port B to enable it. And other Oricians have also done this. It would be great if this was supported.
4)Realistic tape handling like TZX files on Spectrum. So that actual loading sound is provided and allows games like loneraider to sound the loading tune. If added as part of wish list item 2) could have a Cassette player style Play, Rewind, Previous Track, Next Track gfx.
5)A facility similar to Dosbox that allowed a session to be captured to an AVI but this time something a bit more standard.
Xeron wrote:If WAV files are large, i might read them in chunks, but i could easily close the file when the tape motor is off.
That reminds me, some visual indication of the cassette motor relay position would be cool. Not sure how many people used the remote on cassette recorders but i guess a must for multiloads?