Do you remember "Oric Raid?"
Posted: Sun Jun 16, 2013 9:19 pm
I have found "complete map" of River raid game for atari 2600.
https://dl.dropboxusercontent.com/u/282 ... %20map.png
Then I remembered that once I started a project called "Oric Raid" as Oric Clone of river raid.
Unfortunately, I lost anything related to that project but for gods sake, I googled it on the internet and found the demo image.
When I created that demo disk It was 1996. So I forgot anything about that and I am really surprised when I run it.
The scroll is smooth and does not flicker the plane while scrolling the map as I exclude plane characters from scrolling machine code routine
You can move the plane with arrow keys around screen and even fire with space key.
Unfortunately no ship or helicopter movements nor collision or bridge destroy is done. For now its only a demo-show how Oric raid could look like.
I don't know if it would be playable when I add collisions as scrolling is in text and fast.
I figured out that I was more talented 15 years ago But this gave me inspiraton again.
I remember, I created PC font including all the graphics and I made level map with notepad on PC then transfer it to oric by txt2tap utility. Only scrolling routine is in machine code and the rest is in Basic. Unfortunately I am not used to Osdk nor C language.
Maybe it gives inspiration to all of my fellow oricians here who are capable of developing OSDK games as original river raid map is revealed.
I hope you like it after 15 years !
P.S. After loading the disk, run RAID.COM
https://dl.dropboxusercontent.com/u/282 ... %20map.png
Then I remembered that once I started a project called "Oric Raid" as Oric Clone of river raid.
Unfortunately, I lost anything related to that project but for gods sake, I googled it on the internet and found the demo image.
When I created that demo disk It was 1996. So I forgot anything about that and I am really surprised when I run it.
The scroll is smooth and does not flicker the plane while scrolling the map as I exclude plane characters from scrolling machine code routine
You can move the plane with arrow keys around screen and even fire with space key.
Unfortunately no ship or helicopter movements nor collision or bridge destroy is done. For now its only a demo-show how Oric raid could look like.
I don't know if it would be playable when I add collisions as scrolling is in text and fast.
I figured out that I was more talented 15 years ago But this gave me inspiraton again.
I remember, I created PC font including all the graphics and I made level map with notepad on PC then transfer it to oric by txt2tap utility. Only scrolling routine is in machine code and the rest is in Basic. Unfortunately I am not used to Osdk nor C language.
Maybe it gives inspiration to all of my fellow oricians here who are capable of developing OSDK games as original river raid map is revealed.
I hope you like it after 15 years !
P.S. After loading the disk, run RAID.COM