Hi,
Found this by accident.
http://www.retrones.net/Juegos%20coment ... source.txt
Kamel
Metroid
No but other doc:Dbug wrote:Interesting, do you know if the data files are also available?
http://www.romhacking.net/docs/459/
update : here explanation on how to build a complete rom
http://www.romhacking.net/forum/index.php?topic=7847.0
mapeditor :
http://snarfblam.com/editroid/
another one:
http://www.romhacking.net/utils/176/
/kml
skype pseudo : kamelitoloveless
skype pseudo : kamelitoloveless
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That can be done using a floppy drive for banks. Nintendo did this using the Famicom Disk System.JamesD wrote:Hmmmm... 16K for the code + 7 other banks of 16K is 128K.
Porting could take a while.
But the major problem will be the graphics parts (I don't even speak about the audio part)
The Oric can only use software framebuffer where all graphics are done in hardware on the NES. This could be feasible, but I'm not sure that the source code is something usefull when we have all of this changes to do. Create a new one should be easier, and more copyright friendly