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Re: Experimental very fast tape loading

Posted: Fri Feb 01, 2019 5:31 am
by NekoNoNiaow
iss wrote: Tue Jan 15, 2019 10:52 am Ok, back to it. Currently working at a version that saves 4 bytes in the stack (it's the 10th release candidate...).
The optimization quest is a never ending one. :D
iss wrote: Tue Jan 15, 2019 10:52 am After this, unless another new idea springs to mind, I'll release it and leave it to others to find if anything can be optimized ;)
I cannot wait and am already getting in pouncing position. :p
iss wrote: Tue Jan 15, 2019 10:52 am (Last time I promised a release, I got my computer stolen, got a bit sick afterwards, went to holidays, had to deal with damages at my home while on holidays, and later spent much more time than expected working at a Christmas gift... Hoping I can stay focused this time :D)
Argh. The real life quest is also a tough one. Be brave adventurer!

Re: Experimental very fast tape loading

Posted: Tue Feb 05, 2019 10:28 pm
by Symoon
Getting closer. Latest (last?) tests seem OK.
Writing doc.

The following table describes roughly-but-in-detail how the WAV file is build, and the corresponding code.
Structure_detail.png

Re: Experimental very fast tape loading

Posted: Fri Feb 08, 2019 6:41 am
by Symoon
Ok, yesterday my home was without power, so work is a bit slow.
So, another teaser ;)
Byte_size_detail.png
Byte_size_detail.png (8.07 KiB) Viewed 6799 times
(This scheme doesn't take a few details into consideration, that may affect the values a little, such as: standard speed bytes always mix 0 and 1due to parity or start/stop bits, and so on.)

Re: Experimental very fast tape loading

Posted: Sat Feb 09, 2019 8:09 pm
by Symoon
Novalight has been released :)

See viewtopic.php?f=19&t=1927 and please now use this new thread for comments, complaints, or feedback!
:lol: