Search found 1642 matches

by iss
Sat Jan 09, 2016 9:58 pm
Forum: Cross development tools
Topic: OSDK 1.7
Replies: 13
Views: 22443

Re: OSDK 1.7

I'm glad that my modifications are accepted. jsr+rts=jmp - of course that's clear :). but I was so happy that writing worked and simply forgot for code cleanup and optimization. btw, maybe to leave such thing the reason is that I removed some sei/cli pairs. I know that these sei/cli were in the code...
by iss
Sat Jan 09, 2016 6:11 pm
Forum: Cross development tools
Topic: OSDK 1.7
Replies: 13
Views: 22443

Re: OSDK 1.7

fbs.zip This is my modified code. About the added 'Ind...' functions - actually this idea is yours too :) I changed the functions to be more practical: /* * Redefine alternative charset symbols * to display 2x2 chars R/W activity indicator * in the bottom right corner * Params: * * mode: 0 = text (...
by iss
Fri Jan 08, 2016 1:02 pm
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Chema, did you check the generated loader.lst and your_program.lst files? In these files are listed all used memory locations (of course they have to be defined as labels or variables). By default loader uses 18 ZP bytes ($00..$17). You can move this 18-bytes-block by changing loader.asm: .zero *=$0...
by iss
Fri Jan 08, 2016 11:21 am
Forum: Cross development tools
Topic: OSDK 1.7
Replies: 13
Views: 22443

Re: OSDK 1.7

Thanks for update - OSDK 1.7 works perfect for me :). Here are some details about FloppyBuilder, IMHO, interesting and useful: - bug in sector_2-microdisc.asm in the relocator code line 75: ldy #0 copy_loop lda ($00),y sta FINAL_ADRESS,y iny cpy _END_-_BEGIN_ <---- this should be: cpy #(_END_-_BEGIN...
by iss
Fri Jan 08, 2016 8:53 am
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Here is the 'C' source of the demo - just to see how easy is to use it :)
main.c.zip
(1.21 KiB) Downloaded 333 times
I'll post more details in OSDK thread.
by iss
Fri Jan 08, 2016 8:51 am
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Yes, Chema, excactly Microdisk+Jasmin booting and writing :). Tonight I made quick demo: testfbs.dsk This demo shows above 2 features: - added banners to microdisk and jasmin boot sectors to print which one is active: m.jpg j.jpg You can use Oricutron's command line option to set desired FDC: -km or...
by iss
Thu Jan 07, 2016 4:14 pm
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Page2 is used as disk buffer in loader.asm, than loaded bytes are copied/decompressed to the actual address. The value $200 is hard coded, but no problem to be changed to any page aligned address. Additionally I changed the zero page used bytes to start at $80 - to be compatible with C compiler gene...
by iss
Thu Jan 07, 2016 3:16 pm
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

I'm sorry to break your interesting discussion, which I follow permanently, but I want to thank you both: - Dbug for floppybuilder code and for pointing me where to look for 'writing' code - Chema for the 'writing' code from disk.s (Space 1999 in DF SVN) Now I have working floppybuilder with writing...
by iss
Fri Jan 01, 2016 2:42 pm
Forum: General Discussion
Topic: Happy New Year :)
Replies: 5
Views: 9324

Re: Happy New Year :)

Happy New Year to all! Let it be full with fun Oric moments.
by iss
Sat Dec 26, 2015 2:01 pm
Forum: 6502 assembly coding
Topic: Brainf*ck for Oric
Replies: 2
Views: 16486

Brainf*ck for Oric

With this release I wish Merry Christmas and Happy New 2016 to all Oric fans! xmas.jpg Below you can download my quick port of Brainf*ck language for Oric. The original sources are for Apple ][ and can be found HERE . The DSK image includes two X-mas ascii art converted as BF* programs and some shor...
by iss
Mon Dec 21, 2015 8:28 pm
Forum: Operating systems, utilities and other serious software
Topic: Sedoric 4.0
Replies: 44
Views: 75386

Re: Sedoric 4.0

Great news! I can't wait to see this new Sedoric in action.
by iss
Fri Dec 18, 2015 8:43 pm
Forum: General Discussion
Topic: Christmas Break
Replies: 5
Views: 8381

Re: Christmas Break

Merry Christmas and Happy Holidays to all Oric fans!
by iss
Thu Dec 17, 2015 2:26 pm
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Just little detail from me which can be helpful when searching 'hidden' bugs in assembler code: I use $1234, $feed, $cafe, $c0de and never $0000 as placeholder for 16 bit address in self modification code. This is not because they look 'cool'... I found that 'LDA $0000,y' is assembled as 'LDA $(00),...
by iss
Fri Dec 11, 2015 9:58 pm
Forum: Hardware hacks and extensions
Topic: Interested people in controller Microdisc or AmpliBus.
Replies: 59
Views: 83405

Re: Interested people in controller Microdisc or AmpliBus.

The Microdisc controller discussed in this topic works with almost any type of floppy drive (i.e 3",3.5",5.25"). Else in common there are 2 types of standard Microdiscs: - master - it has controller and 3" drive; - slave - it has only drive and can be used only together with mast...
by iss
Mon Dec 07, 2015 9:15 am
Forum: Games
Topic: Development of Blake's 7 (was OASIS development)
Replies: 600
Views: 555074

Re: OASIS very very early alpha tech demo

Very cool! With little imagination this large scroll can be Oric's 360deg Streetview ;).