Search found 84 matches
- Wed Jan 30, 2019 7:11 pm
- Forum: Tape and floppy disk converters
- Topic: TapOric - android TAP player for Oric
- Replies: 82
- Views: 82693
Re: TapOric - android TAP player for Oric
Works a treat, excelent app. I had a minor issue with the folder I used to transfer over from PC to phone that meant the app crashed and the only thing I could think of was the directory name was either too long or had spaces in it. I changed it to Oric and no problems since. By far the cheapest way...
- Wed Dec 26, 2018 9:50 am
- Forum: 6502 assembly coding
- Topic: Substraction and Addition
- Replies: 4
- Views: 7800
Re: Substraction and Addition
That code for subtraction looks correct to me (not that I am any expert). I dont know if there is any faster way though. As for setting the carry flag, from whatr I understand it goes like this :- Consider a simple subtraction of X= 5 - 3 The way the processor handles subtration is actually via an a...
- Tue Dec 25, 2018 10:08 am
- Forum: General Discussion
- Topic: Christmas Break
- Replies: 8
- Views: 6726
Re: Christmas Break
Have a great christmas everyone and best wishes for #7E3
- Sun Dec 23, 2018 10:05 am
- Forum: 6502 assembly coding
- Topic: How to create random number with machine code?
- Replies: 12
- Views: 16750
Re: How to create random number with machine code?
I can confirm Symoon's answer is correct.
In basic you can just do :-
POKE 0,PEEK(#308)AND3
and in assembly
lda $0308
and #$03
sta $00
rts
In basic you can just do :-
POKE 0,PEEK(#308)AND3
and in assembly
lda $0308
and #$03
sta $00
rts
- Sun Nov 04, 2018 1:27 pm
- Forum: C programming
- Topic: Textmode Sideways Scroller
- Replies: 24
- Views: 22066
Re: Textmode Sideways Scroller
If anyone is interested here is an update. Improved graphics. Soundtrack player added. The beginning of a storyline for this and future levels. Still a lot of bugs to iron out, but getting there slowly. I have ideas for the next 2 or 3 levels maybe more. The redefine chars scrolling method was tried...
- Thu Nov 01, 2018 7:16 pm
- Forum: 6502 assembly coding
- Topic: My first ASM and it doesnt do what I expect
- Replies: 5
- Views: 8082
Re: My first ASM and it doesnt do what I expect
Excellent, thankyou both. It seems I was on the right track but not quite there or as a famous comedian once said about his piano playing, "I play all the right notes, just not in the right order" :D I wasnt expecting to produce the most optimised code at my first attempt. The reason for u...
- Wed Oct 31, 2018 11:02 pm
- Forum: 6502 assembly coding
- Topic: My first ASM and it doesnt do what I expect
- Replies: 5
- Views: 8082
My first ASM and it doesnt do what I expect
A first exploration of assembly and already I have questions. I think its my brain not registering something correctly since the code below compiles and runs but does not give the results I was expecting. The code should plot a vartical column of charaters in column 37 of the text screen with the ch...
- Fri Oct 26, 2018 4:02 pm
- Forum: C programming
- Topic: Textmode Sideways Scroller
- Replies: 24
- Views: 22066
Re: Textmode Sideways Scroller
This is still under development, well more of a re-write to make it more modular as it was becoming un-wieldy. I have been taking on board the comments here and some are being worked on right away (improved scrolling for example), soundtrack player of some kind and probably the most important, the a...
- Sun Oct 14, 2018 10:30 am
- Forum: Games
- Topic: Space Invader - C vs Basic
- Replies: 4
- Views: 6110
Re: Space Invader - C vs Basic
Thanks Dbug. These little projects are my method of testing and converting things betweem languages. Most of the code is quick and dirty but is allowing me to figure out little routines that can be incorporated into a bigger project. I will gladly share and it maybe interesting for people to see how...
- Sat Oct 13, 2018 11:09 pm
- Forum: Games
- Topic: Space Invader - C vs Basic
- Replies: 4
- Views: 6110
Space Invader - C vs Basic
I decided to compare basic with c and what better way to do it than using the classic Space Invaders. The basic program is from a listing in "Meteoric programming" and is playable if a little slow. I then converted it using very dirty code, that could be tidied up somewhat given more time,...
- Fri Oct 12, 2018 6:14 pm
- Forum: Mags and books
- Topic: EAD65C and MINITEXT Manuals
- Replies: 5
- Views: 10104
EAD65C and MINITEXT Manuals
I have recently purchased from Ebay a selection of books (9 Oric Specific and 1 6502 programming book). 2 of them would be very easy to scan as they ar not bound. They are a user manual for EAD65C by OPEL Ltd and a MiniText user manual also by OPEL Ltd. 2 Questions, 1) Would they be of interest to a...
- Tue Oct 09, 2018 8:01 pm
- Forum: C programming
- Topic: Adding MYMPlayer to C
- Replies: 10
- Views: 13657
Re: Adding MYMPlayer to C
Works perfectly.
- Tue Oct 09, 2018 7:26 pm
- Forum: C programming
- Topic: Adding MYMPlayer to C
- Replies: 10
- Views: 13657
Re: Adding MYMPlayer to C
I just figured out what I did to get the sedoric commands working. I copied the sedoric.s (which had the _sedoric in it) into the scroller working directory and compiled with the c program. This should have triggered in my brain that I should be able to do the same with the music player.... but it d...
- Tue Oct 09, 2018 7:11 pm
- Forum: C programming
- Topic: Adding MYMPlayer to C
- Replies: 10
- Views: 13657
Re: Adding MYMPlayer to C
Thanks, I'll give that a try
- Tue Oct 09, 2018 6:48 pm
- Forum: C programming
- Topic: Adding MYMPlayer to C
- Replies: 10
- Views: 13657
Re: Adding MYMPlayer to C
Dbug wrote Basically the whole "sedoric" invocation is kind of wonky (and by the way, how did you get it to work, I had to add some lines to my library.ndx! -sedoric.s _sedoric I dont remember having to change the library files and when I looked the _sedoric was already there (although I c...