Search found 3014 matches

by Chema
Thu Jul 09, 2009 9:01 am
Forum: Emulators
Topic: Euphoric won't load :o(
Replies: 9
Views: 13287

Euphoric seems to be dying out. Can anyone get it to work on a higher resolution screen??? No idea, Steve. I did not have problems with Euphoric running on my laptop appart from random crashes when booting (?). I'd say either use another emulator (caloric or oriculator -- how is the developing of t...
by Chema
Sat Jul 04, 2009 12:31 am
Forum: Hardware hacks and extensions
Topic: MMC-ORIC
Replies: 65
Views: 90288

If you are the expert, you build it. Huh, that sentence is a bit hard, isn't it? I only hope you took no offense, JamesD. I was just participating into the discussion, from my already declared incompetence in the field. Just trying to add my 2 cents, but, of course ANY work done for the Oric is mor...
by Chema
Fri Jul 03, 2009 10:48 pm
Forum: Hardware hacks and extensions
Topic: MMC-ORIC
Replies: 65
Views: 90288

The main problem, to me, is still that some games (modern mostly) use their own code to load/save data from/to disk appart from using overlay ram: Space:1999 and pinforic do this, and the Elite-clone will, for sure. And some do not use page-4 routines to do it, but use I/O through page 3 to access t...
by Chema
Fri Jul 03, 2009 11:10 am
Forum: Hardware hacks and extensions
Topic: MMC-ORIC
Replies: 65
Views: 90288

Same here. I declare my lack of knowledge in this field, so... But, however, I guess that the real problem is not emulating the floppy drive but rather the Microdisc contoller. There are schematics out there (I think) so I don't know where the difficulties are in doing something with the use of FPGA...
by Chema
Wed Jul 01, 2009 7:03 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

When Twilighte get his new internet access up and running, I believe he will be able to help you with the keyboard management :) Sure! I am sure he is quite busy with his own projects, but I will need his expertize sooner or later :) Thanks for the code JamesD, but I am in need of understanding how...
by Chema
Mon Jun 29, 2009 10:46 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

¿Que necesitas saber sobre el escaneo del teclado?. (escribeme a burrosoft[AT]terra[DOT]es). Will email you soon about this. In summary I just don't know how to read the keyboard. There are many docs around (some of them posted in these threads -- I think Twilighte posted one), but they are not eas...
by Chema
Mon Jun 29, 2009 10:35 pm
Forum: Hardware hacks and extensions
Topic: MMC-ORIC
Replies: 65
Views: 90288

Having a SD/MMC based floppy emulator would be great. Something that would just allow to store a gazillion of .DSK and select them, would make it possible to store all demos, games, etc... in a very compact way. All that's required is a way to emulate a disk controller board, like the page 3 regist...
by Chema
Thu Jun 25, 2009 10:26 am
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

Thanks for your replies... I am not sure how far I will get in this project, as it is more some kind of experiment, but also was NOISE and we ended up with Space:1999 so who knows... In the meantime anyone wanting to help is welcomed. There are many small routines that need to be done, so if you wan...
by Chema
Wed Jun 24, 2009 7:08 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

Greetings again. As I had some free time (don't know when I will have anymore), I made a small progress. Now market fully works. You can buy & sell items in different planets and make your cash. Here is an screenshot of the market screen, buying food and textiles in Lave. http://www.defence-forc...
by Chema
Tue Jun 23, 2009 7:09 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

It makes A LOT of sense indeed. I need to learn how to handle the keyboard scanning, but (unless any other idea arises) I will try to implement that.

Thanks indeed!
by Chema
Tue Jun 23, 2009 6:29 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

Some more small advances, which (may) deserve a progress report. I have been working on the charts and I think I got nearly all the system working but buying/selling on the markets (need to think about the interface), equipment and other minor things. About the charts, here you can see a screenshot ...
by Chema
Thu Jun 18, 2009 7:36 pm
Forum: BASIC programming
Topic: RECALL and anything else at the same time?
Replies: 4
Views: 14270

Re: RECALL and anything else at the same time?

Is there anything that I could do (from within the BASIC programming!) in order to have two jobs executing at the same time: Ummm I think the answer is no. And REALL is a tape loading routine, so I fear you can't do anything from asm also, at least not easily unless you modify the loading routine (...
by Chema
Wed Jun 17, 2009 10:10 am
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

Greetings again. I have been working on the universe generator, and I now have a first attempt to recreate the galactic charts (long and short range). It is still quite primitive (no title, no cursors...), but the general algorithms work correctly for displaying, which is the important thing. Here i...
by Chema
Sun Jun 14, 2009 7:12 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

Ok this is a tricky one, as I don't have the sources here right now. Ships are normally below 20 faces (most have over 12-14 faces). We will have no more than, say, 4 ships at the same time, a planet and 1-3 moons and something representing the hyperspace point. This has not been implemented yet, s...
by Chema
Sat Jun 13, 2009 9:00 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403506

For the filled polygon routine, you did not answer my question: In order to work on a new implementation, I will need to bufferize data and then draw in one go, so I need some rough memory budget for that. Basically the new algorithm would use some kind of retained mode, where all the primitives de...