Search found 157 matches

by Antiriad2097
Wed Nov 07, 2012 7:23 pm
Forum: Games
Topic: Oric Kong 2013
Replies: 23
Views: 33253

Re: Oric Kong 2013

Or better still, an option to configure keys to user preference.
by Antiriad2097
Mon Oct 22, 2012 6:11 pm
Forum: Games
Topic: hardcore gamers - News of OGC
Replies: 30
Views: 38757

Re: hardcore gamers - News of OGC

Will Facebook posts be multilingual? je n'ai pas lu françaises

Selfish I know, but English may reach a wider audience.
by Antiriad2097
Wed Oct 17, 2012 4:39 pm
Forum: Games
Topic: Defence Force
Replies: 12
Views: 13700

Re: Defence Force

maximus wrote::D great idea, Mr Moore is a genious, he was 16 when he did this game !

Game tested here: http://www.oricgames.com/edito,en,112,81.html :wink:
There's a mention here in that link:
A signaler une interview de l'auteur dans le CEOMAG 200 de decembre 2006
Is that text available online for info?
by Antiriad2097
Tue Jul 10, 2012 7:25 am
Forum: 6502 assembly coding
Topic: Easy 6502
Replies: 4
Views: 10718

Re: Easy 6502

Now that's interesting, I could have used that a few weeks ago. I might still work through this by way of revising my understanding of what I've learned recently.
by Antiriad2097
Wed Jun 06, 2012 11:17 pm
Forum: 6502 assembly coding
Topic: Switching to and from HIRES mode in assembly?
Replies: 5
Views: 10440

Re: Switching to and from HIRES mode in assembly?

That's perfect Dbug, exactly what I needed to know and well explained. Thanks a lot for the speedy response.
by Antiriad2097
Wed Jun 06, 2012 10:21 pm
Forum: 6502 assembly coding
Topic: Switching to and from HIRES mode in assembly?
Replies: 5
Views: 10440

Re: Switching to and from HIRES mode in assembly?

if you do that you will see only half of the screen as HIRES because around midscreen the HIRES addresses matches the location of the redefined charsets, and some of these values contain values that are interpreted as switch to TEXT attributes. If we know these values exist, can we switch to HIRES ...
by Antiriad2097
Wed Jun 06, 2012 8:46 pm
Forum: 6502 assembly coding
Topic: Switching to and from HIRES mode in assembly?
Replies: 5
Views: 10440

Switching to and from HIRES mode in assembly?

I've started tinkering again, but can't find anywhere that tells me how to switch graphic modes in assembly using the OSDK. I'm guessing its just a particular memory location I need to change the value of, but not sure. Also, I'm further guessing there's possibly already a function in the OSDK that ...
by Antiriad2097
Fri Jun 01, 2012 7:54 am
Forum: Games
Topic: Scuba Diver
Replies: 2
Views: 4790

Re: Scuba Diver

The Spectrum version is a looker, but despite its simplified graphics I still spent many hours with the Oric one as its just as playable.
by Antiriad2097
Wed Apr 18, 2012 6:59 am
Forum: BASIC programming
Topic: RND function always gives the same sequence of numbers...
Replies: 10
Views: 15138

Re: RND function always gives the same sequence of numbers..

So there's no difference in RND(1) or RND(3). My bad, must be mixing up my BASICs. I know one of them resets to the same point if you change the seed, maybe that was Speccy. I remember having to work round the lack of truly random function using loops until a key was pressed to work to a random poi...
by Antiriad2097
Tue Apr 17, 2012 6:43 am
Forum: BASIC programming
Topic: RND function always gives the same sequence of numbers...
Replies: 10
Views: 15138

Re: RND function always gives the same sequence of numbers..

As I suggested earlier, the real hardware does the same thing. The RND function will generate the same list of numbers, starting at the same point. iirc, you can use RND (1) for example, then RND (3), but if you go back to RND (1) it'll start again with the same list of numbers from the beginning (I...
by Antiriad2097
Mon Apr 16, 2012 6:47 am
Forum: BASIC programming
Topic: RND function always gives the same sequence of numbers...
Replies: 10
Views: 15138

Re: RND function always gives the same sequence of numbers..

The latter is true of the real hardware, it always generates the same list of 'random' numbers from a given seed.

I'm not sure why your first example is giving true random results.
by Antiriad2097
Sat Mar 31, 2012 8:41 am
Forum: Emulators
Topic: oric with ANDROID
Replies: 12
Views: 18268

Re: oric with ANDROID

Some of the iOS emulators have bluetooth connectivity, so you can use a bluetooth keyboard or controller. Typically a Nintendo Wiimote is used, probably because many people have them already. Whether that's the simplest option for Android I don't know, but I'd imagine power drain would be an issue f...
by Antiriad2097
Sun Mar 04, 2012 7:34 pm
Forum: Emulators
Topic: Euphoric on a mobile device?
Replies: 35
Views: 48694

Re: Euphoric on a mobile device?

I've now discovered my iPhone creates copies of the ini files, hence my config not working - I was editing the wrong one. Euphoric does now run on my 3GS, but verrryyy slloooowwwllllyyy. It takes several seconds per frame. Are there old versions of Euphoric available that may run better on this low ...
by Antiriad2097
Sun Mar 04, 2012 7:32 pm
Forum: General Discussion
Topic: Welcome to forum.defence-force.org 2.0
Replies: 29
Views: 24809

Re: Welcome to forum.defence-force.org 2.0

They've been discussing Tapatalk on the Retro Gamer forum: http://www.tapatalk.com/faq.php Its a free plugin you can enable on the forum that allows browsing on mobile devices without all the scrolling and zooming that's currently required. Having tried the new forum on my iPhone, it could be useful.
by Antiriad2097
Sat Mar 03, 2012 12:38 am
Forum: Emulators
Topic: Oricutron 0.9
Replies: 27
Views: 31559

Re: Oricutron 0.9

Excellent update, thanks for all the hard work Xeron.