Search found 52 matches
- Fri Feb 03, 2023 7:22 pm
- Forum: General Discussion
- Topic: ChatGPT to make a BASIC program !
- Replies: 4
- Views: 2239
ChatGPT to make a BASIC program !
Hello, I tried ChatGPT , it's truly impressive but when we asked for a bigger program it's more difficult for him. sample for generate a simple code : hello, can you make a program with the basic language of Oric Atmos who print 10 times "hello" on the screen ? Sure, here's a program in BA...
- Fri Nov 05, 2021 8:23 pm
- Forum: Emulators
- Topic: Oric emulator in Python
- Replies: 2
- Views: 4813
Re: Oric emulator in Python
Sounds very interesting. Moreover, you had already worked on an emulation of the graphic chip. so it could be a good start. What I am especially interested in is the possibility of automating some non regression test. Recreating an Oricutrom looks ambitious. But we can have some exclusive features ...
- Sun Oct 31, 2021 10:17 pm
- Forum: Emulators
- Topic: Oric emulator in Python
- Replies: 2
- Views: 4813
Oric emulator in Python
I think it could be interesting for us to create an Oric emulator in Python language. To do that it will be possible to base this project to the 'py65emu' library. And I think this work will be not very difficult with help of different python libraries. In the first time it will be just neccesary to...
- Sun Oct 31, 2021 9:58 pm
- Forum: 6502 assembly coding
- Topic: looking for a pixel flood fill routine
- Replies: 51
- Views: 24995
Re: looking for a pixel flood fill routine
Nice !
but it's not urgent.
if you have the time, otherwise it's okay.
but it's not urgent.
if you have the time, otherwise it's okay.
- Tue Oct 12, 2021 2:30 pm
- Forum: 6502 assembly coding
- Topic: looking for a pixel flood fill routine
- Replies: 51
- Views: 24995
Re: looking for a pixel flood fill routine
Thank you for yours help.
I think i am going to loot in anciens Oric archives to find an assembly code of the floodfill algo.
The Lorigraph floodfill Algo look like very speed and optimal but it's difficult to disassemble it for me.
I think i am going to loot in anciens Oric archives to find an assembly code of the floodfill algo.
The Lorigraph floodfill Algo look like very speed and optimal but it's difficult to disassemble it for me.
- Tue Oct 12, 2021 2:22 pm
- Forum: Emulators
- Topic: is the Oric rom open source ?
- Replies: 4
- Views: 3757
Re: is the Oric rom open source ?
The Oric ROM is NOT open source . See this very old posts: Oric ROM copyright for some more info. 8bitworkshop.com IDE is really cool and it would be great to have Oric as target machine! BTW, how they manged to support C64, MSX, Apple][ which ROMs are not open source too? Thank you i will communic...
- Wed Oct 06, 2021 3:25 pm
- Forum: Emulators
- Topic: is the Oric rom open source ?
- Replies: 4
- Views: 3757
is the Oric rom open source ?
Hi, I asked the 8bitworkshop website if they could add the oric in the online emulators.. He asks me : if the oric rom is open source. .....? https://8bitworkshop.com/v3.8.0/?repo=sehugg%2Fmminer-apple2&platform=apple2&file=mminer.s It should be possible, if there is an open-source BIOS avai...
- Thu Sep 09, 2021 11:14 am
- Forum: 6502 assembly coding
- Topic: looking for a pixel flood fill routine
- Replies: 51
- Views: 24995
Re: looking for a pixel flood fill routine
This is an interesting subject. I'm a noob regarding the subject but I wonder: do fill algorithms on Oric take advantage of what I would call "byte structure" of the Hires screen? I mean, if a byte equals $64, it can be completely filled without checking neighborhood (might not be as simp...
- Wed Sep 01, 2021 1:11 pm
- Forum: 6502 assembly coding
- Topic: looking for a pixel flood fill routine
- Replies: 51
- Views: 24995
looking for a pixel flood fill routine
Hello,
I am looking for a assembly source routine of pixel flood fill but i only have the Petyr Miladinow Pawlow routine in Basic.
would anyone have a floodfill assembler routine to give me ?
I am looking for a assembly source routine of pixel flood fill but i only have the Petyr Miladinow Pawlow routine in Basic.
would anyone have a floodfill assembler routine to give me ?
- Tue Jun 29, 2021 6:57 pm
- Forum: Audio tools
- Topic: Little sound fx generator
- Replies: 19
- Views: 20726
Re: Little sound fx generator
I made a smaller tool like Rax's sound tool few years ago.
'r' key to make sound randomly
'd' to view data
'r' key to make sound randomly
'd' to view data
- Fri Apr 09, 2021 3:32 pm
- Forum: BASIC programming
- Topic: BASIC 10 Liner Competition - Oric Entry
- Replies: 63
- Views: 28433
Re: BASIC 10 Liner Competition - Oric Entry
Thanks Dbug but unfortunatelyDbug wrote: ↑Thu Apr 08, 2021 5:12 pm
If wonder if this would work:Code: Select all
120 IF T<>1 THEN ELSE IF TY<26 THEN TY=TY+1 ELSE T=0:PLOT TX,TY,32
Code: Select all
PLOT TX,TY,32
Code: Select all
T=1
Code: Select all
TY=25
- Thu Apr 08, 2021 1:50 pm
- Forum: BASIC programming
- Topic: BASIC 10 Liner Competition - Oric Entry
- Replies: 63
- Views: 28433
Re: BASIC 10 Liner Competition - Oric Entry
Hi !
How can i make a line with IF THEN ELSE with many instruction after ELSE ?
here I have PLOT TX,TY,32 instruction that work with IF T=1 and not with ELSE T=0: ?
How can i make a line with IF THEN ELSE with many instruction after ELSE ?
here I have PLOT TX,TY,32 instruction that work with IF T=1 and not with ELSE T=0: ?
Code: Select all
120 IF T=1 THEN IF TY<26 THEN TY=TY+1 ELSE T=0:PLOT TX,TY,32
- Sat Mar 20, 2021 11:58 am
- Forum: Demos
- Topic: [MOCAP on ORIC] This useless TAP file is funny
- Replies: 4
- Views: 7687
Re: [MOCAP on ORIC] This useless TAP file is funny
Wonderfull ! Gratz JB !
This 3D make me dreams of many possible 3d games. Cars races, flight simulator, submarine,
I think that open a new univers of game development !
It will be nice to have a little documentation with samples in C to draw 3d objects with Gloric or lib3D.
This 3D make me dreams of many possible 3d games. Cars races, flight simulator, submarine,
I think that open a new univers of game development !
It will be nice to have a little documentation with samples in C to draw 3d objects with Gloric or lib3D.
- Sun Dec 13, 2020 7:03 pm
- Forum: 6502 assembly coding
- Topic: lda simplification of relative y index value ?
- Replies: 7
- Views: 5488
Re: lda simplification of relative y index value ?
thanks to you Jedi Masters of the Oric. !
I understood thanks to you
I go to level 2 of the 6502 assembler ....
I understood thanks to you
I go to level 2 of the 6502 assembler ....
- Fri Dec 11, 2020 6:47 pm
- Forum: 6502 assembly coding
- Topic: lda simplification of relative y index value ?
- Replies: 7
- Views: 5488
lda simplification of relative y index value ?
Hi,
is it possible to replace
by
?
is it possible to replace
Code: Select all
dey
dey
dey
lda (sprite_address),y
Code: Select all
lda (sprite_address),y-3