Search found 193 matches

by rax
Wed Jul 19, 2023 3:13 pm
Forum: Demos
Topic: Runner [raxiss]
Replies: 0
Views: 6782

Runner [raxiss]

Hi :) Runner... this is something I wanted to try a long time ago, and what I've been playing with these days. I've seen different infinite runners for different machines. Perhaps the most famous and the founder of the genre is Canabalt for PS. The c64 port is also interesting. My original idea was ...
by rax
Mon Jul 10, 2023 3:32 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

Hi :), I'm implementing the version with improved player and enemy movement. I managed to fix the color problem only partially. I fixed the bug with a flower when opening and closing the menu, but I couldn't get the menu to be black and white (there really isn't room for extra code). I hope I fixed ...
by rax
Fri Jun 30, 2023 11:17 pm
Forum: Games
Topic: 1nvader [raxiss]
Replies: 5
Views: 2256

Re: 1nvader [raxiss]

Game now added to lvlupscore, so you can submit your highscores: https://www.lvlupscore.com/system/54/game/27237 https://www.lvlupscore.com/score/120444 Thanks @TGP ! I read the text with the description of the game on the site. I want to say that you have realized the spirit in which it is created...
by rax
Fri Jun 30, 2023 9:49 pm
Forum: Demos
Topic: No Problem by IRIS
Replies: 26
Views: 5522

Re: No Problem by IRIS

Great demo, congratulations! :)
I really like the font, the colors, and the rotating rectangle.

Perhaps one of the most difficult things is to do such demonstrations.
by rax
Fri Jun 30, 2023 9:42 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

I had a great evening playing your game today! I'm eagerly looking forward to the new version. It's truly my type of game! Thank you very much. I'm glad you like it. Unfortunately, I still haven't been able to fix the problem with color and black and white mode (no space). For this reason I have no...
by rax
Thu Jun 08, 2023 11:00 am
Forum: Games
Topic: 1nvader [raxiss]
Replies: 5
Views: 2256

1nvader [raxiss]

Hi, A few days ago, I came across the game "1nvaders". I found out that it exists for Commodore 64, Atari, and Arduboy, but I'm not sure which version is the original one. It was thrilling for me to attempt creating my own version of the game with pseudo-graphics. I used the "https://...
by rax
Thu Jun 08, 2023 10:40 am
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

ibisum wrote: Wed Jun 07, 2023 2:28 pm A really fun little game, engaging and delightfully frustrating at times ..
I'm glad you like it. :)

I hope to release the improved version soon. (the color problem turned out to be bigger than I thought)
by rax
Wed Jun 07, 2023 10:08 am
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

Without "cheating", or using saved states in the emulator :D ? No cheat! I did it over one day, only playing 4-5 levels, then doing something else, then going back at it ;) Once you find how to handle most monsters (leading them to traps, or having the right distance to hit first), and yo...
by rax
Mon Jun 05, 2023 12:02 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

Symoon wrote: Sun Jun 04, 2023 10:51 am Edit: finished the 33th floor ;)
Congratulations! :)
I didn't believe anyone would make it to the end of the game :)
by rax
Sat Jun 03, 2023 7:53 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

Symoon wrote: Fri Jun 02, 2023 4:26 pm I found a small display bug when using the colour switch:
Screen97.png
This was when switching from colour to monochrom, some colour remained.
Thanks Symoon, i saw what the problem was, it will be fixed. :)
by rax
Fri Jun 02, 2023 1:04 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

- wouldn't all the details you provide in your inital post require a small "presentation" TAP file, like we had back then on side 1, then the game on side 2? I understand you've struggled finishing the game - so just asking ;) if the first question is: "can a description be added to ...
by rax
Fri Jun 02, 2023 12:57 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

I'm at my phone now, so I may be wrong, but I think the movement was done on a character basis. If you have room I'd add midsteps. It's only a visual thing, as it should not change any logic, simply draw the character movement in two steps, but might look terrific. This is a true. I tried to do it ...
by rax
Thu Jun 01, 2023 8:52 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

If anyone has ideas for improvements, I'd love to hear them :)
by rax
Thu Jun 01, 2023 8:51 pm
Forum: Games
Topic: Oric adventure [raxiss]
Replies: 15
Views: 2723

Re: Oric adventure [raxiss]

Dbug wrote: Wed May 31, 2023 10:34 am Imo, the biggest problem in the current version of Adventure game is that it's not obvious where the exits to the other maps are.

This is true.
The map is just a kind of demo. Maybe I should bet on a bigger screen, or make the screen scroll.
by rax
Wed May 31, 2023 4:01 pm
Forum: Games
Topic: Wizard's Lair - [raxiss]
Replies: 38
Views: 6614

Re: Wizard's Lair - [raxiss]

I quickly look through the map files and after the last "cleaning" it turns out that there is free space (perhaps about 1k). From what i saw in the file, the last variable is 009ABB + 256 byte stack, maybe the occupied space is up to $9C00. Apparently there is room for a few more things in...