Search found 91 matches

by rax
Mon Apr 19, 2021 9:21 am
Forum: Games
Topic: Los Caminos de Galdeon
Replies: 12
Views: 327

Re: Los Caminos de Galdeon

Looks very good. I like. I think this is a good opportunity for a new kind of game. These colored textures look fantastic :). Congratulations.
by rax
Wed Apr 14, 2021 3:02 pm
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

Please share more 10-liners .. one thing I keep thinking when I look at these, is that they pack a lot of punch for 10 lines of code, but don't necessarily need to be 10 lines .. and can therefore probably pack a whole lot *more* punch .. These are my drafts of sent and unsent games : Moon landing,...
by rax
Wed Apr 14, 2021 9:57 am
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

Thank you Yicker and peacer :)
by rax
Tue Apr 13, 2021 10:56 am
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

Thank you coco.oric and Dom :)
by rax
Sun Apr 11, 2021 5:35 pm
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

Thank you all (iss, Chema, jbperin, xahmol, ibisum, Dbug, 6502Nerd, Symoon), I am also very, very surprised by the success! I think this is a victory for ORIC, not for me. The main reason I wanted to participate was to get more people to know about this humble ORIC, and I think I succeeded. Thanks f...
by rax
Fri Apr 09, 2021 3:55 pm
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

... HI :), The ELSE function does not work correctly in ORIC ATMOS (only one command is executed after ELSE), but it works correctly in ORIC 1. For example, try this in ORIC 1 and ORIC ATMOS: 10 FOR I = 0 TO 20 20 IF I<10 THEN PRINT "LOW" ELSE PRINT "HIGH": ZAP 30 NEXT Тhis bug can be used for some...
by rax
Tue Apr 06, 2021 5:47 pm
Forum: Hardware hacks and extensions
Topic: ORICART - smart cartridge for Oric by [raxiss]
Replies: 31
Views: 1560

Re: ORICART - smart cartridge for Oric by [raxiss]

Hi all :), I think now is the time to clarify. The idea for this ORICART came from me. I really wanted to have a cartridge that is entirely in the idea of the cartridges that were for Commodore, Spectrum, MXS, NES, SEGA and so on. I wanted a device that had only one purpose and nothing more. I wante...
by rax
Fri Mar 26, 2021 10:38 am
Forum: Demos
Topic: Raycasting interactive 3D demo
Replies: 14
Views: 1755

Re: Raycasting interactive 3D demo

I think that non-players cannot be good game makers. And it turns out that I'm not a gamer so I don't think I can produce a good game. ... Don't expect too much from this game because it is done by a cheap (newbie) game maker This is not true. I think you're doing great (better than me for some thi...
by rax
Wed Mar 24, 2021 8:14 pm
Forum: Games
Topic: Pong [raxiss]
Replies: 10
Views: 1006

Re: Pong [raxiss]

jbperin wrote:
Wed Mar 24, 2021 1:21 pm
Hope to see source code sometimes. ;-)
This is a OSDK version: https://github.com/raxrax/oricPong

In the new version has a only joystick support and the a color flashing title screen (I don't currently have Windows and can't update the code).
by rax
Wed Mar 24, 2021 8:02 pm
Forum: Demos
Topic: Raycasting interactive 3D demo
Replies: 14
Views: 1755

Re: Raycasting interactive 3D demo

jbperin wrote:
Wed Mar 24, 2021 2:21 pm

But as I am a very poor game maker, I'm really struggling with the level design task.
I hadn't figured that level design was such a hard task .. :-(
True! It is important not to give up, and in the end it works out. :)
by rax
Tue Mar 23, 2021 8:43 pm
Forum: Games
Topic: Pong [raxiss]
Replies: 10
Views: 1006

Re: Pong [raxiss]

Ty :)
jbperin wrote:
Tue Mar 23, 2021 8:30 pm
I don't have the menu at startup as it is shown in the video. Perhaps is it because I don't have joystick or because I'm on oricutron.
You may have pressed a key before the end of loading. There should be a menu.
The game is not made very cleverly :)
by rax
Tue Mar 23, 2021 8:15 pm
Forum: Demos
Topic: Raycasting interactive 3D demo
Replies: 14
Views: 1755

Re: Raycasting interactive 3D demo

I've just updated the proto.tap file to let you see how it works in a smaller window. I sized the viewport exactly the dimension that let enough space for a H3 viewport beside (to show the map) ;-) Cooооl! :) Тhanks for my whim. I like it too much. I think this is a fully functional playing field.
by rax
Tue Mar 23, 2021 7:59 pm
Forum: Games
Topic: Pong [raxiss]
Replies: 10
Views: 1006

Pong [raxiss]

Hello, everyone :) This is a first game i made 3 years ago. it's nothing special, but... I had some free time and decided to publish it (I have been inviting for 2 years). Now also supports IJK joystick. Maybe I had to do it in graphical mode :) For levels, there are no levels, but: - Every 5 of you...
by rax
Mon Mar 22, 2021 8:52 pm
Forum: Demos
Topic: Raycasting interactive 3D demo
Replies: 14
Views: 1755

Re: Raycasting interactive 3D demo

Excellent!!!. Works very very well. :)

Have you tried to do a demo in a smaller window. I'm really interested in how it will work.

I hope I have free time soon to try it.

p.s. Online link not work (404) :)
by rax
Mon Mar 22, 2021 8:40 pm
Forum: BASIC programming
Topic: BASIC 10 Liner Competition - Oric Entry
Replies: 63
Views: 5470

Re: BASIC 10 Liner Competition - Oric Entry

Thank you all (ibisum, 6502Nerd , jbperin, coco.oric, Chema ) :),

I hope with this competition, more people will touch the Oric computer.

I'm still wondering what else can be done in 10 lines. Really small BASIC programs work better :)