Search found 4437 matches
- Tue Mar 19, 2024 1:40 pm
- Forum: Technical questions
- Topic: ULA, bus conflicts and the expansion devices
- Replies: 24
- Views: 1363
Re: ULA, bus conflicts and the expansion devices
I remember reading some post from someone who worked at Oric support, and one common issue was Oric Atmos and Microdisc not working together, so they would do some tweaks, replace capacitors/resistors/whatever until the two work together properly, then send it back to the customer. Fast forward a fe...
- Sun Mar 17, 2024 9:20 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 164
- Views: 104918
Re: Upgrade Time: Encounter
Glad you both like it.
Regarding easter eggs, that will depend on how much progress I can get on the game, and how much space left on the floppy, but I have a couple ideas.
Now, if that was a reference to Easter next week, I fear I don't have any eggs around!
Regarding easter eggs, that will depend on how much progress I can get on the game, and how much space left on the floppy, but I have a couple ideas.
Now, if that was a reference to Easter next week, I fear I don't have any eggs around!
- Sun Mar 17, 2024 2:12 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 164
- Views: 104918
Re: Upgrade Time: Encounter
And that's what I came up with.
Still not 100% finished, but at least there's no more large expanses of white everywhere!
Still not 100% finished, but at least there's no more large expanses of white everywhere!
- Sat Mar 16, 2024 11:06 am
- Forum: C programming
- Topic: Launch c program with parameters
- Replies: 5
- Views: 225
Re: Launch c program with parameters
As far as I know, neither SEDORIC or TDOS have a way to pass parameters to executables when they are launched. That being said, I did a quick test using a comment after the command, and it seems to still be present in the command buffer in page zero. image_2024-03-16_110350897.png As you can see bot...
- Sat Mar 16, 2024 10:33 am
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 164
- Views: 104918
Re: Upgrade Time: Encounter
I'm completing the unfinished scenes. This set of views is "blank" on the right, where the player cannot go, and I need to find what to put there.🤔 Could be some fields, some river, trees, smoke stacks of a factory, mountain... What would you see in this British countryside? image_2024-03-...
- Sat Mar 09, 2024 10:14 am
- Forum: General Discussion
- Topic: Microdisc Restoration
- Replies: 14
- Views: 1449
Re: Microdisc Restoration
Looks very nice
- Thu Mar 07, 2024 8:26 am
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Re: Loading tape games from disk
Do you have a link to the latest sources for Novalight?
- Thu Mar 07, 2024 8:03 am
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Re: Loading tape games from disk
But guys, I just realized that I have already all pieces of the puzzle - the 'improved' ROM1.1 form the #OricExos, the BOOTER (multi-FDC booter (FloppyBuilder will work too)), some glue routines, etc., So, it can be done! Wait for the demo... and give your suggestions which games/apps snapshots to ...
- Tue Mar 05, 2024 8:07 pm
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Re: Loading tape games from disk
Maybe I miss understood something, but why not simply do : CLOAD"Encounter" SAVE"ENCOUNTER" That's what I did with the result below... With Sedoric, yes, but here it's a FloppyBuilder project, there's no DOS, and the system ROM is not initialized. EDIT: Also, I want to load the ...
- Tue Mar 05, 2024 6:17 pm
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Re: Loading tape games from disk
I wonder what's the format of the snapshots.
I loaded Encounter.tap and saved a snapshot, ended up with a 116 912 bytes long Encounter.sna
I loaded Encounter.tap and saved a snapshot, ended up with a 116 912 bytes long Encounter.sna
- Mon Mar 04, 2024 9:47 pm
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Re: Loading tape games from disk
Multi-part and game with customer loaders are always going to be difficult without patching. In this particular case, I was considering if it would be possible to store the original Encounter game on the floppy, so people could do like what I did for The Hobbit: The possibility to launch the origina...
- Mon Mar 04, 2024 5:24 pm
- Forum: Games
- Topic: Loading tape games from disk
- Replies: 13
- Views: 2413
Loading tape games from disk
I remember I asked this question a long long time ago, but could not find the thread with the answer, so I'm going to ask here again. Assuming a Microdisc or Jasmin drive and the access to the overlay memory, and a single load game, what I'd like to do is: - Load a ROM (1.0 or 1.1) from disk - Load ...
- Mon Mar 04, 2024 11:41 am
- Forum: Technical questions
- Topic: ULA, bus conflicts and the expansion devices
- Replies: 24
- Views: 1363
Re: ULA, bus conflicts and the expansion devices
65816!
Is it still running at 1mhz, or have you found a way to make it run faster than 1mhz now and then?
Is it still running at 1mhz, or have you found a way to make it run faster than 1mhz now and then?
- Mon Mar 04, 2024 10:12 am
- Forum: Technical questions
- Topic: ULA, bus conflicts and the expansion devices
- Replies: 24
- Views: 1363
Re: ULA, bus conflicts and the expansion devices
So today I learned - don't put WD1770s straight on the bus, especially if its as hostile as the Oric's :lol: Indeed! #Oric is full with bad HW design examples and the worst one is to leave the CPU buses unbuffered and open to this cruel world :lol: Question: A number of people are trying to make re...
- Sun Mar 03, 2024 8:27 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 164
- Views: 104918
Re: Upgrade Time: Encounter
Made a small video with a summary of the current state of what the game looks like.