It is called Context and it is damned great for OSDK !!!!
Here a place (in french) where it is available :
http://www.clubic.com/telecharger-fiche ... ntext.html
It is a kind of ultraedit.
I found an interesting feature in it apart the syntax coloration : it is the possibility to set up some macro command keys (F9, F10, F11, F12), in order to launch an external file.
For instance, I Link to those macro the OSDK_Build.bat file with F9, and launch also my new built tap with euphooric using VDMS with F10.
Straight, efficient, fast.
suggested editor for OSDK
Personally I use Crimson Editor
http://www.crimsoneditor.com
The actually seem relatively similar feature wise:
http://en.wikipedia.org/wiki/Comparison_of_text_editors
http://www.crimsoneditor.com
The actually seem relatively similar feature wise:
http://en.wikipedia.org/wiki/Comparison_of_text_editors
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- Flight Lieutenant
- Posts: 322
- Joined: Thu Sep 21, 2006 7:45 pm
- Location: 26000 Valence, FRANCE
- Contact:
Nothing beats XEmacs... even in win32.
http://ecb.sourceforge.net/screenshots/4.png
http://ecb.sourceforge.net/screenshots/4.png
I'm currently trying Code::Blocks, a free multiplateform (Windows, Linux, Mac) C/C++ IDE.
Rigth now I'm checking if I can use it instead of Visual Studio, which would make it easy for me to generate portables executables of the OSDK.
And of course I will see after if I can have the Oric projects compiled and assembled directly from it
Rigth now I'm checking if I can use it instead of Visual Studio, which would make it easy for me to generate portables executables of the OSDK.
And of course I will see after if I can have the Oric projects compiled and assembled directly from it
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- Flight Lieutenant
- Posts: 322
- Joined: Thu Sep 21, 2006 7:45 pm
- Location: 26000 Valence, FRANCE
- Contact:
I've been looking at using Make instead of non-portable batch files...
GNU make is available on win32, but needs installing some stuff.
It would be nice to have something usable with nmake as well but nmake is so screwed up (even include doesn't work correctly)
But anyway please don't move from batch files to a binary .proj file format of some sort...
GNU make is available on win32, but needs installing some stuff.
It would be nice to have something usable with nmake as well but nmake is so screwed up (even include doesn't work correctly)
But anyway please don't move from batch files to a binary .proj file format of some sort...
I haven't used it with OSDK but I used it for a while.waskol wrote:Hello
Has anyone has tried Dev-C++ as an IDE for the OSDK ?
http://www.bloodshed.net/devcpp.html
I had some problems with it so I switched.
Now I use SciTE.
http://www.scintilla.org
I tried using SciTE, but there are so many things I don't like in it.
Most things are based on settings instead of 'just working', a typical example is if you want to have multiple documents with tabs:
"How do I enable tabbed window mode in SciTE?
Multiple buffers must be allocated by setting, for example, buffers=10 in your SciTEGlobal.properties. To have the tab bar visible upon starting SciTE, set tabbar.visible=1. You can also set tabbar.hide.one=0 to always show tabs, or 1 to hide when only one file is open. tabbar.multiline=1 splits tabs across various lines if necessary."
Uselessly painful
Most things are based on settings instead of 'just working', a typical example is if you want to have multiple documents with tabs:
"How do I enable tabbed window mode in SciTE?
Multiple buffers must be allocated by setting, for example, buffers=10 in your SciTEGlobal.properties. To have the tab bar visible upon starting SciTE, set tabbar.visible=1. You can also set tabbar.hide.one=0 to always show tabs, or 1 to hide when only one file is open. tabbar.multiline=1 splits tabs across various lines if necessary."
Uselessly painful