Well I am starting to be afraid and imagine people wanting to hang me as soon as they test 1337... This game Is Not Elite. In fact that is why the project was named TINE.ibisum wrote:Well as soon as its released you can count on me to run it on real Atmos hardware for a few days at least .. I'm going to kick the wife and kid out of the house, load up on beer and pizza, and spend a weekend playing Elite - FINALLY - on the Oric ..
(I used to loathe the fact there was no Elite for the Oric while the Amstrad got it pretty much straight away ..)
I started with a 3D engine as a proof of concept, then added Elite ship models, as I suck at designing, then started importing the universe generator as it would be nice to have something like that working... the market came along as a freebie... and a game started shaping up.
I kept entering a lot of stuff I would like for a space combat/trading game which is not present in Elite, power redirection, full 3D controll, extended AIs and any idea from any game I saw or that people told... but as I cannot design ships of my own and don't have the energy to change the universe, I cannot help this keeps on looking like Elite.
Just so nobody is disappointed when seing things are a bit different here..
Cheers
EDIT: Just noticed this post appeared in a new page (at least for me) so anybody interested should see my previous post about profiling... thanks