The aesthetic of the 8-bit Grubs demo (8-Bit Unity SDK), is pretty cool - if you haven't seen it yet, here's the link:
http://8bit-unity.com/?wpdmpro=8bit-gru ... 2020-05-18
I really like the level of detail in the integrated graphics. It kind of builds on the attribute clash in an interesting way, also.
We are in for some rich times ahead, with SDK's like this around...
8-bit Grubs demo
Re: 8-bit Grubs demo
I figures out you could use WASD to move around and jump, but how do you select the other worms or shoot?
- ibisum
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Re: 8-bit Grubs demo
Control = shoot, next worm is selected after you shoot.
Its a demo though, don't expect too much. I was mostly impressed with the style of landscape/worm interaction ..
Its a demo though, don't expect too much. I was mostly impressed with the style of landscape/worm interaction ..
- coco.oric
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Re: 8-bit Grubs demo
Nice demo, thanks for the tip, i didn't find CTRL too
(and it works too on goblins demo)
(and it works too on goblins demo)
coco.oric as DidierV, CEO Member
Historic owner of Oric, Apple II, Atari ST, Amiga
Historic owner of Oric, Apple II, Atari ST, Amiga
Re: 8-bit Grubs demo
Ok, and it's specifically the LEFT control