[ATHANOR] New Adventure Game on Oric1/Atmos

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Atlantis
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[ATHANOR] New Adventure Game on Oric1/Atmos

Post by Atlantis » Thu Jan 02, 2014 7:04 pm

Hi Everybody

Just a little post to inform you that a new game will come out very soon on Oric.
Athanor
It's an Adventure Game, Hobbit Style.
It will be available in physical version, 3.5" or 3" disk in a cardboard jacket cover (see : Infiltrator on Apple //)

This game will be delivered with several material clues (like CobraSoft games in the 80s)
Here is the illustration of the cover and a couple of screenshots

Image

Image

Image

NB : The game will also be fully translated in english. (sorry these screenshots belong to the French version, I will post some with English text soon)

Happy New Year to Everyone :D
Stay tuned

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Chema » Thu Jan 02, 2014 7:12 pm

Whoa! It seems that 2014 will be an incredible year for the Oric. Looks wonderful!

Congratulations!

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by coco.oric » Thu Jan 02, 2014 7:26 pm

Looks great !
Bravo
coco.oric as DidierV, CEO Member
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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Atlantis » Thu Jan 02, 2014 8:19 pm

Thanks to both of you !! :wink:

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by barnsey123 » Thu Jan 02, 2014 8:27 pm

Looking forward to seeing it. Hoping to get a real oric drive in 2014...

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Dbug » Thu Jan 02, 2014 11:14 pm

Now that I see the screenshots, I wonder if your game would not benefit from having a custom character font instead of the system one :)

One possibility, the font used in the game Montségur:
Image

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by peacer » Fri Jan 03, 2014 2:23 am

Great news !

Will it be a commercial product for sell or can it also be available to download freely?

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Atlantis » Fri Jan 03, 2014 11:38 am

@barnsey123 : Thanks to you

@Dbug : I agree. Do you know if it's possible to find a .bin file for the custom character font ?

@peacer : Only in a commercial version. (cardboard packaging + Disks + material clues) :D

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by maximus » Fri Jan 03, 2014 8:18 pm

:D Hi Atlantis , continue the great job 8)
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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Dbug » Fri Jan 03, 2014 8:41 pm

Atlantis wrote:@Dbug : I agree. Do you know if it's possible to find a .bin file for the custom character font ?
The game is not on Oric.org, if somebody has it I could probably extract the font.

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by maximus » Fri Jan 03, 2014 9:12 pm

perhaps you can find that in our test:

http://www.oricgames.com/edito,fr,112,64.html

the complete code exploration (ceomag) was made by Dominique Pessan :wink:
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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Dbug » Fri Jan 03, 2014 11:50 pm

There you go:
montsegurfnt.tap
Montsegur font
(1.01 KiB) Downloaded 358 times
Load it in $B400 if you are in TEXT mode, or $9800 if you are already in HIRES (add +1024 if you want to use ALT mode instead of STD)

And what the font looks like:
MontsegurFont.png
MontsegurFont.png (10.22 KiB) Viewed 10526 times
Thanks to Maximus for the wav files.

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Chema
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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Chema » Sat Jan 04, 2014 12:04 am

Nice!

One thing is that, though I like the capitals, I find this font quite difficult to read. Dunno if this could be an issue for a text adventure game. Or maybe it is just me.

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Dbug » Sat Jan 04, 2014 11:19 am

Chema wrote:Nice!
One thing is that, though I like the capitals, I find this font quite difficult to read. Dunno if this could be an issue for a text adventure game. Or maybe it is just me.
It's definitely the easiest font to read, but my point was mostly on the visual impact of having a custom font vs using the System charset.

In an adventure game you spend your time reading text, and it should not look like a second class citizen in relation to the pictures :)

That's one of the thing I nagged Dom about when he wrote Murder on the Atlantic, so I spent a bit of time and made him the 'Art Deco' font used in the game :)

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Re: [ATHANOR] New Adventure Game on Oric1/Atmos

Post by Atlantis » Sat Jan 04, 2014 11:28 am

Thanks Mike & Maximus ! :D
On the one hand, I agree that the font is fine but on the other hand I also considered that it's a little difficult to read.
I'll try it out ingame to see the result.

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