Search found 3014 matches
- Sat Aug 05, 2023 11:11 am
- Forum: General Discussion
- Topic: Oric-1 Reborn - Possible Project?
- Replies: 7
- Views: 2069
Re: Oric-1 Reborn - Possible Project?
I am not really a great fan of this kind of projects. Not even fpga solutions like mister, but this brought the Oric to a new user base which uses only these devices and would not try an Oric otherwise. By the way, the Telesteat core is quite advanced :) I am more into fpga solutions for old chip re...
- Sat Jul 29, 2023 10:04 pm
- Forum: Games
- Topic: A new adventure
- Replies: 6
- Views: 1465
Re: A new adventure
Very nice!!! Thanks, Bieno for mentioning me, but I'm not sure I deserve credit. I simply created the tap from the snapshot with he Quill, which is somewhat awkward as the program uses non-standard save routines thus forcing Oricutron to use the ORT format, and that was it all. Anyway, congratulatio...
- Wed Jul 26, 2023 10:08 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 165
- Views: 105884
Re: Upgrade Time: Encounter
Great! You are doing a really impressive work with this one Dbug!!!!
- Mon Jun 26, 2023 10:57 am
- Forum: Demos
- Topic: No Problem by IRIS
- Replies: 26
- Views: 6311
Re: No Problem by IRIS
Just played it and it is really cool! Congrats!
I am always amazed at the tricks you demo coders come up with... extremely good stuff. And tap based!!!
I experienced some tearing, however. Did you try the trick to vsync by changing between 50-60 Hz? Maybe the routine is too large to fit in memory?
I am always amazed at the tricks you demo coders come up with... extremely good stuff. And tap based!!!
I experienced some tearing, however. Did you try the trick to vsync by changing between 50-60 Hz? Maybe the routine is too large to fit in memory?
- Tue Jun 13, 2023 7:50 am
- Forum: 6502 assembly coding
- Topic: Syntax in MONASM
- Replies: 5
- Views: 6173
Re: Syntax in MONASM
Can't help, sorry. But my best guess is that the 0400 is the address at which the code is assembled. No idea about the ++ ? 1 bits.
Either the @ is undocumented and relates to the usual "at" meaning or it is taken as extra input and is generating some kind of error or unexpected result.
Either the @ is undocumented and relates to the usual "at" meaning or it is taken as extra input and is generating some kind of error or unexpected result.
- Thu Jun 08, 2023 7:23 pm
- Forum: General Discussion
- Topic: Link to source code in repo broken?
- Replies: 2
- Views: 1630
Re: Link to source code in repo broken?
I knew you'd answered this before... Sorry for repeating the question.
- Thu Jun 08, 2023 1:26 pm
- Forum: General Discussion
- Topic: Link to source code in repo broken?
- Replies: 2
- Views: 1630
Link to source code in repo broken?
Hi Dbug. I was trying to point someone to the sources of Blake's 7 and I found that the link to the repository in the games page seems to be broken. I have the impression that I already asked this before, but can this be fixed? I think you answered this before, but I simply cannot remember what the ...
- Thu Jun 08, 2023 12:09 pm
- Forum: General Discussion
- Topic: Nova demoparty, South West UK, 23rd-25th June
- Replies: 10
- Views: 2263
- Sat Jun 03, 2023 11:51 pm
- Forum: Hardware hacks and extensions
- Topic: Mageco MIDI interface
- Replies: 22
- Views: 5272
Re: Mageco MIDI interface
And there's a project to make a midi box with a raspberry pi (see for instance https://www.google.com/amp/s/www.instru ... _page=true)
- Fri Jun 02, 2023 7:02 am
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6664
Re: Wizard's Lair - [raxiss]
I'm at my phone now, so I may be wrong, but I think the movement was done on a character basis. If you have room I'd add midsteps. It's only a visual thing, as it should not change any logic, simply draw the character movement in two steps, but might look terrific.
- Wed May 31, 2023 2:14 pm
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6664
- Thu May 18, 2023 6:39 pm
- Forum: Games
- Topic: Oric adventure [raxiss]
- Replies: 15
- Views: 2744
Re: Oric adventure [raxiss]
I love this small demo! I several times toyed with the idea of this kind of game too, but never actually started anything. Never decided if using text mode (dynamic char redefinition, good speed, but few colors - mixing modes means losing characters) or hires, but considering a disk-based game, ther...
- Fri May 12, 2023 1:55 pm
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6664
Re: Wizard's Lair - [raxiss]
Great! A new game!!!! Thank you so much
Re: OType
This one was a really mammoth project... as if a vertical scrolling shmup in groud/air/space was not enough!
The technical demos are impressive with a relatively usable vertical scroll in HIRES, which is not something easy to do at all!
The technical demos are impressive with a relatively usable vertical scroll in HIRES, which is not something easy to do at all!