Search found 2507 matches

by Dbug
Mon Apr 02, 2018 3:00 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 54
Views: 2377

Re: Upgrade Time: Encounter

It's like everything: It comes with practice :)

Regarding the Room editor, yes would be nice to share, as well as your script compiler, etc... so anyone can make other adventure games if they want!
by Dbug
Mon Apr 02, 2018 2:59 pm
Forum: Tape and floppy disk converters
Topic: FloppyBuilder evolution
Replies: 89
Views: 31026

Re: FloppyBuilder evolution

But I don't personally care if different versions of the game should be created. Supporting all the possible combinations on a single disk image is exhausting ;) What I really wanted is to keep just one dsk image for Microdisc, Cumana (Jasmin is a nice addition), or any modern device acting as such...
by Dbug
Mon Apr 02, 2018 9:45 am
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 54
Views: 2377

Re: Upgrade Time: Encounter

*Very* nice work, DBug .. only comment I wish to make is that its somehow jarring to go from monochrome to colorized pictures .. I'm guessing its not a big issue, though. Well, it's mostly place holders. In the end, all the pictures will be hand pixelated black and white, with consistent framing/pe...
by Dbug
Sun Apr 01, 2018 12:33 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 54
Views: 2377

Re: Upgrade Time: Encounter

Part 3 is now available, with the game now having the pictures in the top half of the screen.
by Dbug
Sun Apr 01, 2018 9:18 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 94
Views: 9276

Re: Experimental very fast tape loading

And that's why having the entire code would be handy ;)
by Dbug
Sun Apr 01, 2018 8:10 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 94
Views: 9276

Re: Experimental very fast tape loading

If the idea is to go out of the loop as fast as possible, instead of PLP/CPC/PHP you could use code that takes about the same amount of time to instead patch the program counter return address stored in the stack to add +2 to it. Since you have full control to the location of your code and initial s...
by Dbug
Sat Mar 31, 2018 10:13 pm
Forum: Tape and floppy disk converters
Topic: FloppyBuilder evolution
Replies: 89
Views: 31026

Re: FloppyBuilder evolution

The easiest would be to have the first TRACK of the floppies be in 512 bytes per sector, and the rest of the floppy be in 256 bytes.
by Dbug
Sat Mar 31, 2018 8:19 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 94
Views: 9276

Re: Experimental very fast tape loading

Considering the encoded data is at a constant speed, generated (I guess) assuming a standard 6502 running at 1mhz (which in theory means 1 million clock cycles per second), and considering that the actual 1mhz is just an approximation coming from some fast vibrating quartz, it happens that some mach...
by Dbug
Sat Mar 31, 2018 7:00 pm
Forum: Emulators
Topic: JOric
Replies: 46
Views: 1551

Re: JOric

On the Atari ST it is mapped directly in memory at addresses $ffff8800 and $ffff8802, which makes it possible to do things like sample replay at a fraction of the cpu time of what it takes on the Oric.
by Dbug
Sat Mar 31, 2018 4:35 pm
Forum: Emulators
Topic: JOric
Replies: 46
Views: 1551

Re: JOric

I believe many computers used this chip mostly because that gave an easy way to interface things such as printers or joystick ports, the fact it could do bleeps and bloops was mostly a side benefit :)
by Dbug
Sat Mar 31, 2018 4:01 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 54
Views: 2377

Re: Upgrade Time: Encounter

All the files are now on the SVN server, I'll add more when I'm done with each video:
http://miniserve.defence-force.org/svn/ ... Encounter/
by Dbug
Sat Mar 31, 2018 3:59 pm
Forum: General Discussion
Topic: Media player extension
Replies: 5
Views: 530

Re: Media player extension

I did not realize it was missing until I started adding my videos :D
by Dbug
Sat Mar 31, 2018 1:43 pm
Forum: General Discussion
Topic: Media player extension
Replies: 5
Views: 530

Media player extension

Hi,
I installed an extension to the board, which now allows you to add a "[media]" keyword to directly embed videos in your message.

Here is an example:


This uses

Code: Select all

[media]https://www.youtube.com/watch?v=I6nYpGEe4lM[/media]
by Dbug
Sat Mar 31, 2018 1:39 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 54
Views: 2377

Re: Upgrade Time: Encounter

Tomorrow I'm supposed to have the third part of the video series on "upgrading" Encounter, but I was told it would be nice to see how I'm actually doing the graphics. Since it would be too long to do that as a normal video, I did instead a tile lapse at 15 times the normal speed to give you a rough ...
by Dbug
Sat Mar 31, 2018 7:27 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 94
Views: 9276

Re: Experimental very fast tape loading

NekoNoNiaow wrote:
Sat Mar 31, 2018 7:03 am
Huhu.
Don't worry, I do the same. Just ask DBug about the length of my emails/posts. :D
I don't think I need to say anything, people can read what you wrote on the forum already :lol: