Search found 3019 matches

by Chema
Mon Apr 26, 2010 7:56 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403728

Do you have a Microdisc? Then the only problem is creating the oric disc from the *.dsk file, I think. Others may give you more hints, but there is a writedsk tool in the OSDK (I think). No risk for real hardware at all. Just boot from the 1337 disk. A different question is if your Microdisc wants a...
by Chema
Mon Apr 26, 2010 4:54 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403728

Thanks for your input Twilighte (and welcome back). I doubt it is either of the two things. Overlay is active from the very begining of the game (models, music, text... is stored there), so if switching failed, it should fail from the start. I never switch the rom in again. Initialization of the VIA...
by Chema
Mon Apr 26, 2010 9:51 am
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403728

Hi everyone, Just a quick post to let you know that we are experiencing problems when trying to run 1337 on real hardware (Fabrice is testing this). We are not sure yet if the problem is related to keyboard reading (again :( ) but so it seems... I hope I can come up with a solution soon. I have incr...
by Chema
Mon Apr 26, 2010 9:37 am
Forum: Emulators
Topic: Relay PIN equivalent on a motherboard of a PC computer...?
Replies: 26
Views: 34044

Yep, I think that might be the reason. Brana is doing applications which are used today, but run on Euphoric :)

Sorry for not being able to help you more in this field. This problem needs understanding of Euphoric which is beyond my knowledge.

Cheers.
by Chema
Thu Apr 22, 2010 8:02 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403728

Well I usualy finish what I start... so I will have to find motivation somewhere :( Anyway I have killed more bugs already. The current alpha version is quite playable and (I think) stable. I have decided to update it from time to time to the svn, so anybody interested can download it or have a look...
by Chema
Thu Apr 22, 2010 6:54 pm
Forum: Emulators
Topic: Relay PIN equivalent on a motherboard of a PC computer...?
Replies: 26
Views: 34044

Well yes, you are right there. Sorry for the confusion, but that should not change the fact that I think you cannot control the individual lines of the printer port. It is the same as typing the file to LPT1. With the serial controller it could be different, as I recall I have seen a small dot movin...
by Chema
Thu Apr 22, 2010 6:16 pm
Forum: Emulators
Topic: Relay PIN equivalent on a motherboard of a PC computer...?
Replies: 26
Views: 34044

The printer port is not (afaik) connected to any external hardware. That is why printing anything on Euphoric generates a txt file (as well as in oricutron), not to the printer... I still think you should give the serial port a go, as it is mapped to a COM port in your PC, but I have no idea about h...
by Chema
Wed Apr 21, 2010 7:48 pm
Forum: Emulators
Topic: Relay PIN equivalent on a motherboard of a PC computer...?
Replies: 26
Views: 34044

I doubt it does. At most Euphoric would use the tape on/off internaly to deal with tape images, but not for interfacing the PC with external things... But what Euphoric does is mapping the serial port (when present, as in the Telestrat) into a PC's port (check euphoric.ini), but I don't know the fun...
by Chema
Wed Apr 21, 2010 11:02 am
Forum: General Discussion
Topic: Miniserve is dead
Replies: 8
Views: 11120

ibisum wrote:What was on this server?
Most important thing to me: the svn server where all the code and apps where stored, including 1337 code.

I used it for backup and version control.
by Chema
Tue Apr 20, 2010 8:00 pm
Forum: General Discussion
Topic: Miniserve is dead
Replies: 8
Views: 11120

coco.oric wrote:2/ they say "shipped", not "planed"
:lol:

But indeed good news...
by Chema
Mon Apr 19, 2010 6:52 pm
Forum: Cross development tools
Topic: OSDK & Random numbers
Replies: 14
Views: 21787

Any chance we could see here a summary of your results someday?
:roll:
by Chema
Mon Apr 19, 2010 6:50 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403728

Hi guys. Haven't worked on this baby for the last days :( Work has become a bit stressfull... To be honest I am suffering of a bit of lack of motivation, but I promise I will put all my energy into this, so it gets finished... with more or less advanced missions, with or without intro and with or wi...
by Chema
Mon Apr 12, 2010 4:48 pm
Forum: Cross development tools
Topic: OSDK & Random numbers
Replies: 14
Views: 21787

Well, I know the generator for Elite is not very random at all... It is used to create the galaxy and all the universe :) However I am sure that some bits of the four random seeds are used for random events. I was tempted to include another random generator for that purpose, but I am not sure if it ...
by Chema
Mon Apr 12, 2010 10:46 am
Forum: Cross development tools
Topic: OSDK & Random numbers
Replies: 14
Views: 21787

Yep the generator is a fibonacci sequence (I think). The four bytes are used around the code, although for a C interface only two are returned, the other two could be seen as global. It was reverse-engeneered, as I stated, so no idea about internal details. I found another routine a friend of mine w...
by Chema
Wed Apr 07, 2010 9:43 pm
Forum: Cross development tools
Topic: OSDK & Random numbers
Replies: 14
Views: 21787

Just noticed that I am doing: ;g_rand_seed.r2 = X; txa sta _rnd_seed+2 ;A = (g_rand_seed.r1 + g_rand_seed.r3 + (A>0xff)); ;*carry = (A>0xff); ;A&=0xff; lda _rnd_seed+1 I supposed I modified something, as this could be optimized to ;g_rand_seed.r2 = X; stx _rnd_seed+2 ;A = (g_rand_seed.r1 + g_ran...