Search found 63 matches
- Thu Mar 07, 2013 8:00 pm
- Forum: Emulators
- Topic: Oricutron slow in kernel 3.0.0-15
- Replies: 10
- Views: 21173
Re: Oricutron slow in kernel 3.0.0-15
Just to mention that I tried Oricutron in two machines with Ubuntu 12.04. The first is a Thinkpad T40 with 1.8GHz CPU and the second a Thinkpad R50e with 1.5 GHz CPU. Strangely, Oricutron works OK in the latter whereas runs at 70% in the former.
- Tue Feb 26, 2013 11:09 pm
- Forum: Games
- Topic: Nuclear Invaders.
- Replies: 6
- Views: 12376
Re: Nuclear Invaders.
Impressive! A very smooth playing shoot 'em up with just 80 BASIC lines.
- Wed Feb 20, 2013 10:30 pm
- Forum: Games
- Topic: Fast scrolling game howto, anyone?
- Replies: 229
- Views: 226830
Re: Fast scrolling game howto, anyone?
Very nice! I used to play this game in CPC 6128 and it was not any better than this demo.
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- Mon Jan 14, 2013 9:19 pm
- Forum: General Discussion
- Topic: 2013 - Oric is 30 years old!
- Replies: 13
- Views: 17756
Re: 2013 - Oric is 30 years old!
I watched the youtube video in oricgames.com. I remember the time when my dad got Oric Atmos out of the box. I was so much fascinated by its beauty. I don't think there is any other 8-bit machine that can compete Atmos in looks. Even today I find fantastic the Oric logo. Maybe I should make it a tat...
- Sat Dec 15, 2012 11:07 am
- Forum: Painting tricks
- Topic: Oric Hires pics
- Replies: 14
- Views: 37059
Re: Oric Hires pics
My god, this pipi makes Oric shine like an Atari ST!
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- Sat Dec 15, 2012 10:26 am
- Forum: Demos
- Topic: Want to try Oric-1 demo
- Replies: 8
- Views: 18067
Re: Want to try Oric-1 demo
funny stuff
- Fri Dec 07, 2012 7:25 pm
- Forum: Cross development tools
- Topic: [pictconv] Problem on Linux
- Replies: 3
- Views: 8584
Re: [pictconv] Problem on Linux
What options you used to call Pictconv? (copy-paste here from your prompt to make things clearer for experts) Did you use -f1, because I am experiencing the same problem (xubuntu 11.10), but only with -f1. I think -f2 gives the best results.
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- Wed Nov 21, 2012 10:44 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Re: Oric Kong 2013
And the source can be found at:
https://bitbucket.org/vrozos/oric-kong
The tap file is 40319 bytes whereas the original in BASIC was only 11466!
Now I see what Chema means referring to assembly as "the only way to do things
that fit into memory and ran smoothly."
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https://bitbucket.org/vrozos/oric-kong
The tap file is 40319 bytes whereas the original in BASIC was only 11466!
Now I see what Chema means referring to assembly as "the only way to do things
that fit into memory and ran smoothly."
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- Wed Nov 21, 2012 10:33 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Re: Oric Kong 2013
Done! Keys are Q, A, O, P, I.
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- Wed Nov 21, 2012 8:41 am
- Forum: C programming
- Topic: C - Assembly
- Replies: 5
- Views: 14130
Re: C - Assembly
Please correct me if I am wrong. The register A contains the highvrozos wrote: Can anyone
please tell me how can I return a value (say a char) from
assembly to C?
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and the register X the low value of the address where function
result is stored.
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- Mon Nov 19, 2012 10:34 am
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Re: Oric Kong 2013
I will release the source as soon as I finish it (almost there, 3rd level completed!). It is not possible to do any parallel work now because of these #$@*@ GOTOs.
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- Tue Nov 06, 2012 11:23 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Re: Oric Kong 2013
'[' just is pausing the game. I can change the jump key to 'I' if there are no arguments.
BTW, I tried to use 'Space bar' instead of 'M' for jump but it altered the sprite of Mario! I cannot understand why.
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BTW, I tried to use 'Space bar' instead of 'M' for jump but it altered the sprite of Mario! I cannot understand why.
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- Tue Nov 06, 2012 10:27 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Re: Oric Kong 2013
The keys are Q,A,O,P for up down left right. M for jump.
I have to solve the GOTOs spaghetti first. Then I will see what improvement I can make.
TIP: wait for the barrel to touch your toe before you jump over it.
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I have to solve the GOTOs spaghetti first. Then I will see what improvement I can make.
TIP: wait for the barrel to touch your toe before you jump over it.
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- Tue Nov 06, 2012 9:15 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40133
Oric Kong 2013
Donkey Kong was my favourite coinop. Ah, how much I wished to have this game on my Oric back then. Recently I found a clone of Donkey Kong for Oric here: http://www.oricgames.com/edito,fr,112,92.html Oric Kong is a very good port. Despite the tiny Mario sprite (only one character) it resembles quite...
- Sun Nov 04, 2012 10:13 pm
- Forum: C programming
- Topic: sprintf
- Replies: 2
- Views: 10148
Re: sprintf
I think OSDK sprintf puts the null-terminator always at position 4 even if the integer has only 1 digit.
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