Search found 272 matches

by NekoNoNiaow
Tue Apr 30, 2019 2:55 am
Forum: Cross development tools
Topic: CC65 to DSK
Replies: 85
Views: 65006

Re: CC65 to DSK

ibisum wrote: Sun Apr 28, 2019 12:28 pm I've always thought it'd be nice to have an SFXR-like interface for Oric sounds.
It can happen, if you code it. ;)
by NekoNoNiaow
Tue Apr 30, 2019 2:52 am
Forum: Tape and floppy disk converters
Topic: Novalight - very fast tape loading
Replies: 122
Views: 101973

Re: Novalight - very fast tape loading

Also, Euphoric might not be working because I'm using an old computer with XP (not plain DOS), and the difference may be due to slowdowns... As we're talking about 1 or 2µs differences, it might be the problem. This would still quality as a bug of the emulator, it should work fine even if it is not...
by NekoNoNiaow
Tue Apr 30, 2019 2:42 am
Forum: Demos
Topic: OricExos - making the impossible
Replies: 156
Views: 112692

Re: OricExos - making the impossible

Ahahah, crazy stuff, I love it! Great effort. ;)
by NekoNoNiaow
Sat Apr 27, 2019 3:48 am
Forum: Cross development tools
Topic: OSDK 1.14 RC
Replies: 25
Views: 20340

Re: OSDK 1.14 RC

@NekoNoNiaow, glad it worked for you, Fabrice is to thank at least as much as me, all I did was the Linker/integration fixes, he did all the work on the compiler, including fixing the crashes you found. The more testers we have now, the more chances we do not commit a broken version :) Indeed, than...
by NekoNoNiaow
Sat Apr 27, 2019 3:31 am
Forum: Cross development tools
Topic: CC65 to DSK
Replies: 85
Views: 65006

Re: CC65 to DSK

8bit-Dude wrote: Wed Apr 24, 2019 2:59 pm Next question: are there resources for MUSIC playback on the Oric?
A search for "music player" or "tracker" in the search box on the top right will probably give you all the answers you need. ;)
by NekoNoNiaow
Sat Apr 27, 2019 3:19 am
Forum: Tape and floppy disk converters
Topic: Novalight - very fast tape loading
Replies: 122
Views: 101973

Re: Novalight - very fast tape loading

Yes! \(^^)/ Only drawback: it's apparently not working on Euphoric anymore. :( Then tell F. Frances to fix Euphoric! If it works on real hardware and not emulators, the fault lies with the emulator, not your code. ;) And in any case, you should also tell the Oricutron guys to fix it as well if it d...
by NekoNoNiaow
Sat Apr 27, 2019 3:12 am
Forum: Games
Topic: OType
Replies: 88
Views: 123728

Re: OType

I understood. What I mean is that the player's ships (enemies too?) also use AIC, so if they are still at, say, the bottom of the play area and you scroll attributes one row up, their colors will change. Hum... ok, I now understand what you mean. Nothing better than a good example! Thanks. ;) In th...
by NekoNoNiaow
Sat Apr 27, 2019 2:51 am
Forum: Technical questions
Topic: A possible software alternative to Vsync?
Replies: 47
Views: 55411

Re: A possible software alternative to Vsync?

Reading this after @Chema sent me to this thread, I am driven to ask the inevitable questions: has anyone implemented the last auto-sync scheme proposed by ThomH? if so, has it been used in any game/demo successfully? even more importantly: is the VIA timer precise enough to avoid drifting or is it ...
by NekoNoNiaow
Sat Apr 27, 2019 2:18 am
Forum: Technical questions
Topic: Oric Atmos Won't Initialise
Replies: 18
Views: 13927

Re: Oric Atmos Won't Initialise

4.9V is within 2% of 5V and is well into the recommended zone, there should be no need to change the regulator.;)
by NekoNoNiaow
Mon Apr 22, 2019 9:36 pm
Forum: Tape and floppy disk converters
Topic: Novalight - very fast tape loading
Replies: 122
Views: 101973

Re: Novalight - very fast tape loading

The decoding is probably too demanding, there's actually only a 3µs margin left on emulators, and I suppose real hardware doesn't cope with it. Hey, that's a difference between real machines and emulators ;) Is this the case for all emulators? Out of curiosity which ones did you try? Also, I guess ...
by NekoNoNiaow
Mon Apr 22, 2019 9:10 pm
Forum: Games
Topic: OType
Replies: 88
Views: 123728

Re: OType

Scrolling the attributes will alter the colours of the ships when they are at a fixed location. Yes, which is why I suggested to copy the attributes, not just the pixel data. This way the colors are preserved. About the syncing it is possible to do it, but what Dbug says is that it takes longer tha...
by NekoNoNiaow
Sat Apr 20, 2019 5:25 pm
Forum: Games
Topic: OType
Replies: 88
Views: 123728

Re: OType

The problem is that the scroll is far from 50fps, so there's a large probability that copying the line and attribute will not happen atomically, so you can get bright flashes caused by having some of the graphics displayed with the wrong set of colors. Damn, you are right, I completely forgot about...
by NekoNoNiaow
Sat Apr 20, 2019 3:25 am
Forum: Games
Topic: OType
Replies: 88
Views: 123728

Re: OType

For the details, Chema is correct: It is AIC; so the scroll vertically need to be in multiple of two steps, sprites move by 6 pixel laterally, there's no attribute conflicts because it's AIC so all the attributes are on the left side of the play field. Oki, so the scroll step is two lines because A...
by NekoNoNiaow
Mon Apr 15, 2019 7:14 pm
Forum: Cross development tools
Topic: Exact procedure for committing changes to the OSDK on SVN.
Replies: 5
Views: 7251

Re: Exact procedure for committing changes to the OSDK on SVN.

I thought it was clear in what I wrote, the review/comments are done before the code ends up in the SVN repository: If nobody among the three or four persons who usually have opinion on that is against the change [review], then I can check with the author on how to bring it on board [the SVN depot]...
by NekoNoNiaow
Mon Apr 15, 2019 6:34 pm
Forum: Cross development tools
Topic: Exact procedure for committing changes to the OSDK on SVN.
Replies: 5
Views: 7251

Re: Exact procedure for committing changes to the OSDK on SVN.

If you want an actual workflow to follow, I would suggest that one: Suggest the change you want to do, your idea, and I can tell you pretty much immediately if I will accept it or not. For example, if it involves any language that is not C or C++, installing custom build tools and new frameworks ju...