Search found 1348 matches

by Symoon
Tue May 08, 2018 1:00 pm
Forum: General Discussion
Topic: new with oric atmos
Replies: 16
Views: 1439

Re: new with oric atmos

the maximum is that the screen is seen and there is still. Yes it sounds like the end of the WAV file is not played. The screen is loaded completely because the WAV carries on (there's a program after), but the end of the program is not played. Get TAP2WAV from here, and use -a and -11 switches, it...
by Symoon
Tue May 08, 2018 8:41 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

Chema wrote:
Tue May 08, 2018 8:22 am
Symoon wrote:
Sun May 06, 2018 10:44 pm
Chema wrote:
Sun May 06, 2018 8:39 pm
If you want me to test anything, just send me the wav files and I will give them a try in my Atmos.
Thanks! Sent ;)
Didn't receive anything! :shock:
Have you checked your spam folder?
Gmail almost systematically sends my emails there, don't know why :( :( :(
by Symoon
Tue May 08, 2018 8:40 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

@NekoNoNiaow: I'll send you the source code. Actually I'm quietly writing the docs while waiting for some feebcak from testers. I tested the thing, working on 10 machines and not working on one (that never ever loaded anything at high speed). I have to test again in a few weeks, since I would like t...
by Symoon
Mon May 07, 2018 8:49 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 96
Views: 6903

Re: Upgrade Time: Encounter

Interesting tricks for basic programmers!
I know it can be longer than with Oric interpreter, but what is the longest possible size of a basic line, when using tools like TXT2BAS?
by Symoon
Mon May 07, 2018 8:28 am
Forum: Games
Topic: Gamebase Oric V3.0
Replies: 73
Views: 51991

Re: Gamebase Oric V3.0

ibisum wrote:
Mon May 07, 2018 7:39 am
>its either a tape or a disk and that's pretty much all you need to worry about, most of the time.
True. But its those multi-.tap files you can get tangled up in ..
Yep, and the amount of $16 bytes before $24 in the TAP file can sometimes lead to surprises too, for historical reasons ;)
by Symoon
Mon May 07, 2018 6:11 am
Forum: Technical questions
Topic: Oric-1 16k memory management
Replies: 8
Views: 459

Re: Oric-1 16k memory management

Hey thanks for this!

I just checked, the test routine is in #F9DD (ROM 1.0. obviously)
They're writing #00 in #1000, then #FF in #5000, and read #1000 again. If it's #FF then it's a 16K Oric-1.
by Symoon
Mon May 07, 2018 6:00 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

I'm away from those Orics for a couple of weeks, but will picture them when I can!
by Symoon
Sun May 06, 2018 10:44 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

Chema wrote:
Sun May 06, 2018 8:39 pm
If you want me to test anything, just send me the wav files and I will give them a try in my Atmos.
Thanks! Sent ;)
by Symoon
Sun May 06, 2018 7:44 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

Discovered something today. Good news, and a question! Some of the Orics that I thought would not work with Novalight actually work for some of them... By changing the volume on the PC playing the WAV, from maximum (working on 80% of the machines) to minimum ! I guess the signal was so loud that the...
by Symoon
Sun May 06, 2018 12:22 pm
Forum: Technical questions
Topic: Oric-1 16k memory management
Replies: 8
Views: 459

Re: Oric-1 16k memory management

Do you know if all Oric Atmos are 48k models, or was there some 16k Atmos as well? To my knowledge, there has never been any 16K Atmos. I think they dropped the 16k model during Oric-1's life... But it's just me, I have no source for this. I think some Wiki page talked about 16k Atmos, to me it's a...
by Symoon
Sun May 06, 2018 11:00 am
Forum: Technical questions
Topic: Oric-1 16k memory management
Replies: 8
Views: 459

Re: Oric-1 16k memory management

That would make sense. In the (French) manual, they only state, in the memory map: "remove #8000 for 16k addresses".
by Symoon
Sun May 06, 2018 9:47 am
Forum: Technical questions
Topic: Oric-1 16k memory management
Replies: 8
Views: 459

Oric-1 16k memory management

Hi, Just tested Novalight on a real 16k Oric-1. It loads The Ultra and a Hires screen like a charm. But this brings the question: the HIRES screen has, in the header, the start and end addresses, here #A000 and #BF3F . These addresses are out of range for a 16k Oric-1, aren't they? They should have ...
by Symoon
Wed May 02, 2018 12:30 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

Ok, everything is coded. Now I need to check the thresholds again. I've had bad surprises with a few games, and Fabrice seems to keep having problems too. And with the F16 speed too. I'm a bit worried.
by Symoon
Wed May 02, 2018 12:29 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 96
Views: 6903

Re: Upgrade Time: Encounter

Quite interesting, being able to type while sounds play in Basic.
by Symoon
Tue Apr 24, 2018 9:57 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 14553

Re: Experimental very fast tape loading

Okay, tongith Xenon-1 and Zorgons Revenge loaded on real Oric with ROM 1.0 and ROM 1.1 :mrgreen: So now, still want to do: - an option to use a 100% standard speed loader (or F16 will be the option, depending on tests) - an option to use the previous one-part Novalight (ROM 1.1 only this time) so it...