Search found 158 matches
- Sun Dec 02, 2012 1:47 pm
- Forum: Games
- Topic: The Hellion
- Replies: 22
- Views: 30283
Re: The Hellion
My thoughts to expand/explain a few of the earlier levels: 002- NOVEMBER THE 5 TH Reference to November 5th festivities, celebrating the failure of the attempt to blow up the Houses of Parliament in November 5th 1605. It is also referred to as 'bonfire night', hence the enemies on this level take th...
- Wed Nov 07, 2012 7:23 pm
- Forum: Games
- Topic: Oric Kong 2013
- Replies: 23
- Views: 40121
Re: Oric Kong 2013
Or better still, an option to configure keys to user preference.
- Mon Oct 22, 2012 6:11 pm
- Forum: Games
- Topic: hardcore gamers - News of OGC
- Replies: 30
- Views: 48410
Re: hardcore gamers - News of OGC
Will Facebook posts be multilingual? je n'ai pas lu françaises
Selfish I know, but English may reach a wider audience.
Selfish I know, but English may reach a wider audience.
- Wed Oct 17, 2012 4:39 pm
- Forum: Games
- Topic: Defence Force
- Replies: 12
- Views: 17888
Re: Defence Force
There's a mention here in that link:maximus wrote: great idea, Mr Moore is a genious, he was 16 when he did this game !
Game tested here: http://www.oricgames.com/edito,en,112,81.html
Is that text available online for info?A signaler une interview de l'auteur dans le CEOMAG 200 de decembre 2006
- Tue Jul 10, 2012 7:25 am
- Forum: 6502 assembly coding
- Topic: Easy 6502
- Replies: 4
- Views: 13574
Re: Easy 6502
Now that's interesting, I could have used that a few weeks ago. I might still work through this by way of revising my understanding of what I've learned recently.
- Wed Jun 06, 2012 11:17 pm
- Forum: 6502 assembly coding
- Topic: Switching to and from HIRES mode in assembly?
- Replies: 5
- Views: 13054
Re: Switching to and from HIRES mode in assembly?
That's perfect Dbug, exactly what I needed to know and well explained. Thanks a lot for the speedy response.
- Wed Jun 06, 2012 10:21 pm
- Forum: 6502 assembly coding
- Topic: Switching to and from HIRES mode in assembly?
- Replies: 5
- Views: 13054
Re: Switching to and from HIRES mode in assembly?
if you do that you will see only half of the screen as HIRES because around midscreen the HIRES addresses matches the location of the redefined charsets, and some of these values contain values that are interpreted as switch to TEXT attributes. If we know these values exist, can we switch to HIRES ...
- Wed Jun 06, 2012 8:46 pm
- Forum: 6502 assembly coding
- Topic: Switching to and from HIRES mode in assembly?
- Replies: 5
- Views: 13054
Switching to and from HIRES mode in assembly?
I've started tinkering again, but can't find anywhere that tells me how to switch graphic modes in assembly using the OSDK. I'm guessing its just a particular memory location I need to change the value of, but not sure. Also, I'm further guessing there's possibly already a function in the OSDK that ...
- Fri Jun 01, 2012 7:54 am
- Forum: Games
- Topic: Scuba Diver
- Replies: 2
- Views: 6227
Re: Scuba Diver
The Spectrum version is a looker, but despite its simplified graphics I still spent many hours with the Oric one as its just as playable.
- Wed Apr 18, 2012 6:59 am
- Forum: BASIC programming
- Topic: RND function always gives the same sequence of numbers...
- Replies: 10
- Views: 21354
Re: RND function always gives the same sequence of numbers..
So there's no difference in RND(1) or RND(3). My bad, must be mixing up my BASICs. I know one of them resets to the same point if you change the seed, maybe that was Speccy. I remember having to work round the lack of truly random function using loops until a key was pressed to work to a random poi...
- Tue Apr 17, 2012 6:43 am
- Forum: BASIC programming
- Topic: RND function always gives the same sequence of numbers...
- Replies: 10
- Views: 21354
Re: RND function always gives the same sequence of numbers..
As I suggested earlier, the real hardware does the same thing. The RND function will generate the same list of numbers, starting at the same point. iirc, you can use RND (1) for example, then RND (3), but if you go back to RND (1) it'll start again with the same list of numbers from the beginning (I...
- Mon Apr 16, 2012 6:47 am
- Forum: BASIC programming
- Topic: RND function always gives the same sequence of numbers...
- Replies: 10
- Views: 21354
Re: RND function always gives the same sequence of numbers..
The latter is true of the real hardware, it always generates the same list of 'random' numbers from a given seed.
I'm not sure why your first example is giving true random results.
I'm not sure why your first example is giving true random results.
- Sat Mar 31, 2012 8:41 am
- Forum: Emulators
- Topic: oric with ANDROID
- Replies: 12
- Views: 22398
Re: oric with ANDROID
Some of the iOS emulators have bluetooth connectivity, so you can use a bluetooth keyboard or controller. Typically a Nintendo Wiimote is used, probably because many people have them already. Whether that's the simplest option for Android I don't know, but I'd imagine power drain would be an issue f...
- Sun Mar 04, 2012 7:34 pm
- Forum: Emulators
- Topic: Euphoric on a mobile device?
- Replies: 35
- Views: 62983
Re: Euphoric on a mobile device?
I've now discovered my iPhone creates copies of the ini files, hence my config not working - I was editing the wrong one. Euphoric does now run on my 3GS, but verrryyy slloooowwwllllyyy. It takes several seconds per frame. Are there old versions of Euphoric available that may run better on this low ...
- Sun Mar 04, 2012 7:32 pm
- Forum: General Discussion
- Topic: Welcome to forum.defence-force.org 2.0
- Replies: 29
- Views: 31940
Re: Welcome to forum.defence-force.org 2.0
They've been discussing Tapatalk on the Retro Gamer forum: http://www.tapatalk.com/faq.php Its a free plugin you can enable on the forum that allows browsing on mobile devices without all the scrolling and zooming that's currently required. Having tried the new forum on my iPhone, it could be useful.