Search found 2247 matches

by Chema
Tue May 29, 2018 7:15 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16262

Re: Experimental very fast tape loading

Hi Symoon! Bad news, from my side. I was not able to work out a setup to load your files. I am not sure what happened with my laptop. I am quite sure I used it before for loading, but maybe due to some windows drivers update or something, now I am not able to load anything. Not even usual wavs... Th...
by Chema
Tue May 29, 2018 1:04 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16262

Re: Experimental very fast tape loading

What happens with the standard speed loader is quite strange. It is quite possible that I made a mistake somewhere (some init missing when in Hires mode?); unless you think it could be something with the emulator? If I had to bet, I'd say that it is an uninitialized variable, probably in zero page....
by Chema
Mon May 28, 2018 10:10 pm
Forum: General Discussion
Topic: Oric Tshirts
Replies: 6
Views: 281

Re: Oric Tshirts

I would really hate to think that the logo is the one I designed... Because it looks like it. :evil:
by Chema
Mon May 28, 2018 5:56 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 99
Views: 8506

Re: Upgrade Time: Encounter

Dbug wrote:
Mon May 28, 2018 5:50 pm
Well, I guess you'll have to follow the rest of the series to discover if I came up with an idea... or not!
:twisted:
by Chema
Mon May 28, 2018 5:55 pm
Forum: Games
Topic: OType
Replies: 75
Views: 52508

Re: OType

Fortunately at some point he switched to XA so at least the code would not be alien to us. Mmmm not sure about that. Twi's code has always been alien to me :lol: but at least the syntax is known, so we can assemble and test things :wink: I really think it should not be very difficult to complete O-...
by Chema
Mon May 28, 2018 10:33 am
Forum: Painting tricks
Topic: The Graphic Suite
Replies: 5
Views: 5865

Re: The Graphic Suite

Can't remember the details, but he created them for his new project, so I am not sure how difficult it was to adapt the format of generated data. You could edit maps, levels, objects, sprites... but the info and format used was for his project.
by Chema
Mon May 28, 2018 10:31 am
Forum: Games
Topic: OType
Replies: 75
Views: 52508

Re: OType

Twilighte did wonders with the Oric's AY... Pity we don't have the information about how he did those things. He experimented with many many different techniques. One of them was adding 'colour' to the notes by using the Envelope generator at certain frequencies. Unfortunately, that means no volume ...
by Chema
Sun May 27, 2018 10:27 pm
Forum: Painting tricks
Topic: The Graphic Suite
Replies: 5
Views: 5865

Re: The Graphic Suite

I gave it a try long ago. The tools are fantastic, but oriented to Twilighte's own project. And it runs directly on the Oric, so a lot of steps to adapt for your own projects.
by Chema
Sun May 27, 2018 10:21 pm
Forum: Games
Topic: Blake's 7 - French version / Version française
Replies: 10
Views: 1003

Re: Blake's 7 - French version / Version française

Glad to hear that... Maybe I underestimate the difficulty of the first episode ?

I thought it was quite easy... and most testers thought the same too.
by Chema
Sun May 27, 2018 9:11 pm
Forum: Cross development tools
Topic: Orikai
Replies: 19
Views: 721

Re: Orikai

Nice work, congratulations!
by Chema
Sun May 27, 2018 9:07 pm
Forum: Games
Topic: Blake's 7 - French version / Version française
Replies: 10
Views: 1003

Re: Blake's 7 - French version / Version française

Well it is me who should be thankful to you for taking all this titanic effort to create the French version and correct some typos in both the English and Spanish versions! So thanks indeed! Hey French people, remember: if you play the game, take a pic of your system running it and post it here or s...
by Chema
Sun May 27, 2018 9:04 pm
Forum: Games
Topic: OType
Replies: 75
Views: 52508

Re: OType

If I remember correctly the tricky part was indeed getting a smooth vertical scroll of the play area (that is why it is relatively small). I remember he struggled with that for a while and not sure if the speed of the demo was convincing for him :) Maybe we could try to design some crazy demo-like u...
by Chema
Sun May 27, 2018 8:57 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 99
Views: 8506

Re: Upgrade Time: Encounter

Space is made to be used, there's zero benefit in leaving some room free :) Wise words... same you once told be about memory, and it really enlightened me :) What you say is true, of course. You could store graphics+masks+size and pos info and create a routine to display objects anywhere on the scr...
by Chema
Sun May 27, 2018 8:52 pm
Forum: General Discussion
Topic: Microdisc in ebay
Replies: 24
Views: 1093

Re: Microdisc in ebay

I'd love to have a Microdisc case and, probably one of those 3" drives it includes just for collection purposes. And for testing too! But I am not willing to pay 100 EUR for it and even less if it is more expensive. I have a Cumulus and a dual 3.5 drive working with Silicebit's clone. No need for a ...
by Chema
Sun May 27, 2018 6:39 pm
Forum: General Discussion
Topic: Microdisc in ebay
Replies: 24
Views: 1093

Microdisc in ebay

Still two days ahead, but only expensive and not insanely expensive yet :)
https://m.ebay.com/itm/LECTEUR-MICRODIS ... SwenlbBGI9