Search found 2894 matches

by Dbug
Fri Feb 02, 2007 10:59 pm
Forum: 6502 assembly coding
Topic: New version de XA in the works...
Replies: 0
Views: 5402

New version de XA in the works...

Hi. I'm preparing a new version of XA, that I am basicaly converting to C++, taking the opportunity to remove all the hardcoded values, hardwired limitations, and manual memory management. (the resulting code will probably take more room, but I doubt we really care if XA is 100k bigger at the end). ...
by Dbug
Wed Jan 31, 2007 9:23 pm
Forum: Cross development tools
Topic: Experimental support for Oric in exomizer
Replies: 19
Views: 23990

The outfile will be an Oric tap file. The infile must be a .prg file or a plain file. This is explained further in the exo20info.txt file in the distribution. However this file is not updated with any Oric specific info yet. What do you call a ".prg" file ? We do not have prg files on the oric, we ...
by Dbug
Wed Jan 31, 2007 9:58 am
Forum: General Discussion
Topic: Tape drive for PC !
Replies: 1
Views: 6436

Tape drive for PC !

Don't know if it would work for recording Oric tapes:
http://www.firebox.com/product/1700?itc ... src_id=137

But looks cool :)
(Too bad it's not black and red :) )
by Dbug
Tue Jan 30, 2007 10:53 pm
Forum: Games
Topic: hardcore gamers - News of OGC
Replies: 30
Views: 35220

Looks very nice :)

I tried to post a message in the forum, but it kept puting me back on the front page of the site.
by Dbug
Tue Jan 30, 2007 4:02 pm
Forum: 6502 assembly coding
Topic: Need exemples of modular relocatable asm source
Replies: 6
Views: 10281

I need help and/or in even very simple things: how to allocate variable without knowing its exact address. With XA you have the choice between using .byte/.word or .dsb/.dsw The first category allocates room and set values in one go: TablePrimes .byte 2,3,5,7,11,13,17,19,23,29,31,37,41,43,47,53,59,...
by Dbug
Fri Jan 26, 2007 9:14 pm
Forum: Mags and books
Topic: oric advanced user guide is still available
Replies: 20
Views: 16522

I bought the OAUG on Amazon some years ago, was very pleasing to receive a book still smelling of fresh print, shrink wrapped :)
by Dbug
Fri Jan 26, 2007 9:08 pm
Forum: Games
Topic: Space99 - Music and Sound Effect Forum
Replies: 99
Views: 74577

Was thinking that we could have a rich audio ambiance by actually having various themes in the various rooms. Advantage is that it gives variety, but also helps adding individual personality in the various rooms. For example, in the computer room we could get computerish blips and bloobs, in the lei...
by Dbug
Fri Jan 26, 2007 7:13 pm
Forum: Games
Topic: new games on ebay uk
Replies: 3
Views: 5964

Somebody's making a profit of that ?
Going to puke...
by Dbug
Fri Jan 26, 2007 12:15 am
Forum: 6502 assembly coding
Topic: Need exemples of modular relocatable asm source
Replies: 6
Views: 10281

Why not just trying to get your compiler for your language to just produce a Xa (or other) compatible source code ? Now compiler generates code and calculates addresses of variables at compile time. Compiler may be configured to use this or that area of memory to store variables. Does your compiler ...
by Dbug
Thu Jan 25, 2007 9:29 pm
Forum: 6502 assembly coding
Topic: Need exemples of modular relocatable asm source
Replies: 6
Views: 10281

Well, I'm using Xa (as a part of the OSDK), and I have no idea of how doing what you are talking about. The only thing I'm using, is that if I want to see a label defined in an assembly code module from a C module, I need to prefix with an underscore. For remaining thing, I use just automatical allo...
by Dbug
Wed Jan 24, 2007 2:46 pm
Forum: Technical questions
Topic: Faulty Ram / Faulty Oric
Replies: 11
Views: 12874

Arse - thats unfortunate - so I performed major surgery on a healthy Atmos??? Couldnt find any info on the Atmos online - bought a book on the Oric 1 which had the screenshot showing the 47K, just assumed the Atmos was the same as the Oric 1 with all the bugs ironned out of the ROM. Arg, totaly mis...
by Dbug
Tue Jan 23, 2007 4:21 pm
Forum: Games
Topic: Space99 - Music and Sound Effect Forum
Replies: 99
Views: 74577

Chema wrote:-Stepping sound (two at different pitch, such as the two Oric's kbd clicks).
Actually I think that one single sound with a random slight alteration of the pitch would be better. Having two differents sounds would sound like the heroes have a peg leg, or two different shoes :)
by Dbug
Mon Jan 22, 2007 11:15 am
Forum: Technical questions
Topic: sourcing voltage regulator (IC1)
Replies: 6
Views: 8738

Womble wrote:What are you running on your Orics - any recomendations?
You can probably ask this question again on the game section of the forum, because most probably people that would reply to you are not the one that read the tech section :)
by Dbug
Thu Jan 18, 2007 9:41 pm
Forum: Games
Topic: Space99 - Development Forum
Replies: 389
Views: 384415

Last, but not least, I have turn ROM off during all gameplay and adjusted irq routines to work (in fact I replace normal irq routine -Twilighte's- with disk irq routine when saving/loading and then install it again -- I suppose this is not a problem). This means no more sounds. No more tic-toc soun...
by Dbug
Wed Jan 17, 2007 8:11 pm
Forum: Games
Topic: Space99 - Development Forum
Replies: 389
Views: 384415

It is mostly a kludge but it works rather well, imho. And it was something Dbug and Twilighte claim to have in the game, so I expend some time trying to do it... The kind of 'kludge' that makes the difference between an enjoyable game, and a frustrating experience :) The idea will be detecting when...