Search found 361 matches

by waskol
Thu Sep 20, 2018 1:21 am
Forum: Games
Topic: Oric Kong converted in C, need beta test (and graphist !)
Replies: 7
Views: 192

Re: Oric Kong converted in C, need beta test (and graphist !)

For the ladders it is designed as it for this level, but in fact I had the same thought about it until I saw that for lvl 3 it was different. But I admit that it can be interesting. I am thinking also about animating the little guy : for the moment, he is a bit static. Lvl 2 is too easy, I have tout...
by waskol
Wed Sep 19, 2018 3:56 pm
Forum: Games
Topic: Oric Kong converted in C, need beta test (and graphist !)
Replies: 7
Views: 192

Re: Oric Kong converted in C, need beta test (and graphist !)

Thank you Ibisum, I will take your feedback into consideration and "accelerate" this part.
by waskol
Mon Sep 17, 2018 12:40 pm
Forum: Games
Topic: Oric Kong converted in C, need beta test (and graphist !)
Replies: 7
Views: 192

Re: Oric Kong converted in C, need beta test (and graphist !)

Initially, in the original game, there was not this gate, but the movements were "stuck" until 3 barels were released and sufficiently advanced. The animation was "accelerated" by skipping player interactions. I increased the difficulty with 5 barrels instead of 3, and the accelerated release of the...
by waskol
Sun Sep 16, 2018 8:41 pm
Forum: Games
Topic: Oric Kong converted in C, need beta test (and graphist !)
Replies: 7
Views: 192

Oric Kong converted in C, need beta test (and graphist !)

It's been a long time I wanted to convet this game, originally published in BASIC in a french Magazine (Tilt, issue #11, 1984). It was slow and had so many bugs. I finally managed to convert it in C. Many enhancementss were brought : more animation effects, playability, bug fixes. I managed to spare...
by waskol
Fri Sep 14, 2018 2:10 pm
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

Hourra ! :D What I didn't know in order to make it work in Linux : add the cthread library And also, I was obliged to changed my generic TList into dynamic arrays (I don't like that). And doing this, I have forbidden to pass TCatalog as a reference since it is now an array to GetCatalogue (UnitUtils...
by waskol
Fri Sep 14, 2018 1:40 pm
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

Hello iss and Linux users. We have something compiling and "working" here (I did not test everything, mainly all the possibles of the ren command). Anyway, here is the exe (x86_64) and the sources for Lazarus Linux. Just give a try and tell me if it works for you. taptap_lazarus2 .tar.gz In order to...
by waskol
Wed Sep 12, 2018 5:46 pm
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

OKay !!!

The only thing to replace GetCommandLine in Lazarus is cmdLine, simply !
This not documented nor in Lazarus wiki, nor by Free Pascal.

Now you sould be able to compile for Linux !
by waskol
Wed Sep 12, 2018 3:36 pm
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

No, it is not a good solution since Paramstr method strips ALL the double-quotes !!! - for this, you have to addapt : CL.Count is equivalent to Paramcount+1 (checkparams_ren in 'taptap.lpr') And in CLNametoBytes (Unitutils.pas), you have to... insert : s1.QuotedChar:=''''; before : s1.Delimiter:='+'...
by waskol
Wed Sep 12, 2018 2:52 pm
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

OK, while working on a lazarus version, I found a bug (taptap was not checking the parameters as it should for the ren command, I provide the correction in the first post, and also a Lazarus version of the code. I don't know how I will compile it for Linux since there is a windows specific call in t...
by waskol
Wed Sep 12, 2018 11:34 am
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Re: Taptap v2018 : bug fixes, improvements

Hello iss, I can try to convert my files in order to be Lazarus compatible :) Of course it could be a good Idea to convert this to lua (or even yabasic , whose basic dialect is familiar to a lot of Oric enthousiasts, and wich runs on Linux too). I already thought about lua in fact, because I would l...
by waskol
Wed Sep 12, 2018 12:14 am
Forum: Cross development tools
Topic: Taptap v2018 : bug fixes, improvements
Replies: 9
Views: 225

Taptap v2018 : bug fixes, improvements

Hi, Working with OSDK, I noticed that taptap was buggy. I need it to work for an oric project I am working on. I had lost the source (a hdd accident), but I found them back on the forum : the listing that I provided was, hum... Well, I was very tired or completly drunk, I don't know. I then rewrote ...
by waskol
Sat Sep 08, 2018 9:49 pm
Forum: Mags and books
Topic: Downloadable old magazines
Replies: 14
Views: 6032

Re: Downloadable old magazines

Thank you iss
by waskol
Sat Sep 08, 2018 12:33 am
Forum: Mags and books
Topic: Mistakes in books: l'Oric à Nu
Replies: 14
Views: 19349

Re: Mistakes in books: l'Oric à Nu

If you are still looking for it in pdf, please have a look here :
viewtopic.php?f=26&t=325&p=18026#p18026

:wink:
by waskol
Fri Sep 07, 2018 11:18 pm
Forum: Tape and floppy disk converters
Topic: Tap2Exe?
Replies: 49
Views: 30541

Re: Tap2Exe?

In 2007 I participated to a programming contest (with my pseudo "Ladywasky"), and I did a remake of Cobra (The snake from Norsoft). I was not a challenger, just a free participant since I was in the organisation. It was developped from scratch in Delphi. It has two modes : the original vintage Oric ...
by waskol
Fri Sep 07, 2018 10:33 pm
Forum: Emulators
Topic: Oricutron for android (POC)
Replies: 31
Views: 23992

Re: Oricutron for android (POC)

For myself, I cannot transfer any files to the emulator directory : root access is required because the directories are located in a where user can't have access rights (Lollipop, Wiko Fever).