Search found 119 matches

by jede
Mon Jul 10, 2017 9:21 pm
Forum: Demos
Topic: Orix playing a video on real hardware
Replies: 13
Views: 647

Re: Orix playing a video on real hardware

A sample of what can be done on plain TO7 is available in this message (in French, but I think this doesn't matter to view the result) and can also be tested under Windows using self-contained/preconfigurted emulator available in the download link provided in that message . Actually the whole threa...
by jede
Mon Jul 10, 2017 8:51 pm
Forum: Demos
Topic: Orix playing a video on real hardware
Replies: 13
Views: 647

Re: Orix playing a video on real hardware

ibisum wrote:
Sun Jul 09, 2017 10:51 am
Drag-ons Lair! Dra-gons Lair! Dragons Lair!
It could be done, but it requires more work than i did for theses videos :)
by jede
Sat Jul 08, 2017 9:58 am
Forum: Audio tools
Topic: Mused : How it works ?
Replies: 2
Views: 183

Mused : How it works ?

Does someone know how Mused works ?

* How to load a music
* How to start music
by jede
Sun Jul 02, 2017 4:13 pm
Forum: Demos
Topic: Orix playing a video on real hardware
Replies: 13
Views: 647

Re: Orix playing a video on real hardware

iss wrote:
Sat Jul 01, 2017 11:37 am
Cool animation! Take look here or here how Apple][ performs the ‘Star Wars: The Last Jedi’ trailer.
I wish to have it for Oric/Orix too ;).
I tried this video, but it's too dark to have a good result.
by jede
Sat Jul 01, 2017 11:26 am
Forum: Demos
Topic: Orix playing a video on real hardware
Replies: 13
Views: 647

Re: Orix playing a video on real hardware

I used Pictconv with -f0 flag to generate video color.

It's not crunched, it should be more smooth in text mode (less bytes to display). Each frame is loaded from usbkey to hires screen.

This video could be improved a lot.

Source code : https://github.com/jedeoric/presto
by jede
Sat Jul 01, 2017 9:01 am
Forum: Demos
Topic: Orix playing a video on real hardware
Replies: 13
Views: 647

Orix playing a video on real hardware

Here is a small demo of a video running on Oric

Length of the video : 10MB

in white and black

https://www.youtube.com/watch?v=GirDjB0Bjos

with colors :

https://www.youtube.com/watch?v=XfCOGRyAFJI
by jede
Mon May 29, 2017 1:04 pm
Forum: Games
Topic: T-Rex game for Oric
Replies: 9
Views: 735

Re: T-Rex game for Oric

Will you release Oric source code ? For compilation are used my own make-based build system, cc65 toolchain, some OSDK tools and some LUA scripts for sprite manipulation and generation. If there is interest I can post the source code. you can also put source code on github. It's interesting for atm...
by jede
Mon May 29, 2017 12:09 pm
Forum: Games
Topic: T-Rex game for Oric
Replies: 9
Views: 735

Re: T-Rex game for Oric

Will you release Oric source code ?
by jede
Sun May 21, 2017 11:16 pm
Forum: Technical questions
Topic: 65C02 CPU
Replies: 3
Views: 337

Re: 65C02 CPU

Hello,

Yes i did, here. It works with Cumana controler, but not on microdisc controler.

Here is the method : http://wiki.defence-force.org/doku.php? ... :cpu_65c02 (at the bottom of this page).

I also did adapter here (for 65C02/DIP and 65C02/Plcc).
by jede
Wed Apr 19, 2017 8:52 am
Forum: Operating systems
Topic: Orix update thread
Replies: 9
Views: 1436

Re: Orix update thread

For information, OricTech demo and PushingEnvelope are working on real telestrat, bootfd is only a tool to read and start bootsector. I corrected FDC calls in order to have code working on real telestrat. You can download version here : https://www.oric.org/software/oric_tech-2356.html and https://w...
by jede
Mon Apr 17, 2017 10:53 am
Forum: Operating systems
Topic: Orix update thread
Replies: 9
Views: 1436

Re: Orix update thread

New tool for Orix : bootfd It starts microdisk bootsector. Video : https://youtu.be/yLPwfMz3XH0 (please read bootfd section :) http://orix.oric.org/doku.php?id=orix:apps Working demo : Demo working with this way (emulator only for instance): ******************************* asm2k2 barbitoric quintess...
by jede
Thu Apr 13, 2017 10:23 pm
Forum: Cross development tools
Topic: xa and o65 format (and CC65)
Replies: 33
Views: 1556

Re: xa and o65 format (and CC65)

Many thanks for the help :

My tool is built with cc65 but it calls a routine coded in XA :)

Everything is working fine and also NOP align in order to have my tool working well on real telestrat :)
by jede
Thu Apr 13, 2017 9:41 pm
Forum: Cross development tools
Topic: xa and o65 format (and CC65)
Replies: 33
Views: 1556

Re: xa and o65 format (and CC65)

Dbug wrote:
Thu Apr 13, 2017 12:42 pm
Could somebody try this new version?
xa_2.2.5.zip

Use -cc instead of -c

If that works, it will be in the next version of the OSDK sometimes this week.
It's working for me, thank a lot !
by jede
Thu Apr 13, 2017 2:38 pm
Forum: Cross development tools
Topic: xa and o65 format (and CC65)
Replies: 33
Views: 1556

Re: xa and o65 format (and CC65)

I assume the command line parameters are written somewhere, like maybe in the BASIC interpreter line buffer, and then it's parsed? If we can have something standard, we can probably add that to the OSDK, that sound like a reasonable extension to have :) Args management are handle here : https://git...