Search found 2282 matches

by Chema
Sat Oct 13, 2018 8:09 pm
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 13
Views: 223

Re: gmail and defence-force emails

Exactly the same symptoms here Dbug.
by Chema
Sat Oct 13, 2018 4:16 pm
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 13
Views: 223

Re: gmail and defence-force emails

I have no access to a computer today. I can check toour email from my phone, if that may do.

You know my email :)
by Chema
Thu Oct 11, 2018 1:17 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 40
Views: 1070

Re: OricExos - making the impossible

And I guess that simply bit-banging through a digital output in the printer port to a digital input in the slave is not possible... Bit duration could be made as large as necessary. Some kind of serial protocol would be needed, but if clocks are in sync it cold be quite reliable (if noise is not a p...
by Chema
Tue Oct 09, 2018 9:58 pm
Forum: C programming
Topic: C Sound Libraries
Replies: 7
Views: 4973

Re: C Sound Libraries

Someone did: Twilighte, of course. Do you remember this thread? http://forum.defence-force.org/viewtopic.php?f=15&t=516 In fact I used that technique for the sfx in 1337. However, the effects produced this way are quite simple and do not offer many possibilities. I took a totally different path for ...
by Chema
Tue Oct 09, 2018 11:17 am
Forum: Demos
Topic: OricExos - making the impossible
Replies: 40
Views: 1070

Re: OricExos - making the impossible

This is astonishing :shock: I am really excited by the things that beast can do graphically speaking, but I also agree hearing the 4 Orics playing with their AY's together should rock! Literally :) 2 to the left channel, 2 to the right, and all playing different instruments or chords so up to 12 dif...
by Chema
Mon Oct 08, 2018 10:04 pm
Forum: Games
Topic: Ascii Moon Buggy
Replies: 18
Views: 606

Re: Ascii Moon Buggy

I used dynamic memory allocation extensively when developing Pinforic. Although it was before the OSDK times, and before the switch from frasm to XA as assembler, if the library did not change, it should work ok.
by Chema
Mon Oct 08, 2018 12:41 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 40
Views: 1070

Re: OricExos - making the impossible

That rocks!!!
by Chema
Sat Oct 06, 2018 2:26 pm
Forum: Emulators
Topic: Oricutron for android (POC)
Replies: 36
Views: 25000

Re: Oricutron for android (POC)

Symoon wrote:
Sat Oct 06, 2018 1:23 pm
I haven't tried it yet, no idea when I can, but I'm sure I will at some point.
A big thanks, and to all those keeping emulators alive, for free, on their spare time, as well!
Indeed. A big thanks for your work.
by Chema
Tue Oct 02, 2018 10:33 pm
Forum: Games
Topic: Ascii Moon Buggy
Replies: 18
Views: 606

Re: Ascii Moon Buggy

I had no time to have a look at your game yet, but be sure I will.

In the meantime thanks a lot for contributing to our community!
by Chema
Tue Oct 02, 2018 2:19 pm
Forum: General Discussion
Topic: Modern Software Packaging
Replies: 14
Views: 539

Re: Modern Software Packaging

Interesting, did not know these universal game cases, thanks for the link :) I wonder how a 3" floppy would fit in... And a 3.5" floppy? :) My trouble has always been finding a case where the 3.5 floppy could fit and which does not cost more than the floppy itself! A CD case and other I tried fail ...
by Chema
Wed Sep 26, 2018 7:41 pm
Forum: C programming
Topic: Textmode Sideways Scroller
Replies: 17
Views: 554

Re: Textmode Sideways Scroller

Lol Dbug. Exactly my experience with pinforic... then I went and learn assembly :lol:
by Chema
Wed Sep 26, 2018 9:18 am
Forum: C programming
Topic: Textmode Sideways Scroller
Replies: 17
Views: 554

Re: Textmode Sideways Scroller

It looks nice! Congratulations! I had some squares appearing on the top row (occasionally) and maybe you'd like to configure the keyboard reading delay and repetition rate (as was done from BASIC-see the manual), but the demo is already looking good and the helicopter graphic is nice indeed. Now you...
by Chema
Tue Sep 25, 2018 8:04 pm
Forum: General Discussion
Topic: Modern Software Packaging
Replies: 14
Views: 539

Re: Modern Software Packaging

Looks really nice!

About the foam, so you buy a small slab, cut it and open a 'compartment' with the shape of the floppy? How do you do this? with a cutter?

And what about the internal 'compartments' that come to fit the DS cartridge? Did you cut them off?
by Chema
Mon Sep 24, 2018 12:08 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 40
Views: 1070

Re: OricExos - making the impossible

Will do!!! As I said I really find this very interesting and you are doing magic.

And if you revived old rusty non-working boards, then you are fully redeemed... And praised :D
by Chema
Mon Sep 24, 2018 8:03 am
Forum: Demos
Topic: OricExos - making the impossible
Replies: 40
Views: 1070

Re: OricExos - making the impossible

The project is awesome, don't get me wrong. The thing is that there are two lines in the retro-scene: those who like to mod their machines so they get new features or are more comfortable to use, and those who'd prefer to keep those museum pieces as mint as possible. I am on the second. I hated to a...