Search found 2846 matches

by Dbug
Fri Apr 19, 2019 8:58 am
Forum: Cross development tools
Topic: CC65 to DSK
Replies: 44
Views: 3235

Re: CC65 to DSK

Looking better already :)
by Dbug
Fri Apr 19, 2019 8:20 am
Forum: Demos
Topic: OricExos - making the impossible
Replies: 125
Views: 12899

Re: OricExos - making the impossible

iss wrote:
Thu Apr 18, 2019 9:47 pm
One conclusion here:
Any device which need to work with the RAM Overlay with any Oric should allow adjustment of the MAP signal (period).
Is that maybe what the Microdisc RV1 is for?
by Dbug
Thu Apr 18, 2019 11:06 am
Forum: Cross development tools
Topic: CC65 to DSK
Replies: 44
Views: 3235

Re: CC65 to DSK

Thats a visually interesting result.

Do you think in the final version you will be able to reduce (or suppress) the flickering around the cars?
by Dbug
Wed Apr 17, 2019 2:29 pm
Forum: General Discussion
Topic: TIMETRON2019 exhibit at Subotron Hub, MQ Vienna Austria
Replies: 2
Views: 48

Re: TIMETRON2019 exhibit at Subotron Hub, MQ Vienna Austria

Sounds cool.

Regarding recommendations, I guess it would be interesting to maybe show side by side some old and new software, like "Pulsoids" compared to one of the original breakout games from Tansoft, IJK or PSS?
by Dbug
Mon Apr 15, 2019 6:46 pm
Forum: Cross development tools
Topic: Exact procedure for committing changes to the OSDK on SVN.
Replies: 5
Views: 112

Re: Exact procedure for committing changes to the OSDK on SVN.

My only concern though is that if even after discussion, I (or anyone) submit something that you like in principle but do not like implementation-wise, then this will have to be reverted after the fact. I.e., there is no pre-review of the code. Where did you see that? If it's as I said "not relevan...
by Dbug
Mon Apr 15, 2019 6:05 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 125
Views: 12899

Re: OricExos - making the impossible

11KB/s with full broadcast mode, that's kind of cool :)

I guess I will have to come up with some additional PictConv modes optimized to support split rendering or multi-color.
by Dbug
Sun Apr 14, 2019 12:05 pm
Forum: Cross development tools
Topic: Exact procedure for committing changes to the OSDK on SVN.
Replies: 5
Views: 112

Re: Exact procedure for committing changes to the OSDK on SVN.

I don't think the process is cast is stone, and so far has been highly dependent of the type of changes. The priorities are to make it as simple for everybody, keep things reliable, and avoid having too many people having too many different versions so things get impossible to diagnose. On my side, ...
by Dbug
Sun Apr 14, 2019 11:41 am
Forum: General Discussion
Topic: Twilighte's software list
Replies: 4
Views: 2930

Re: Twilighte's software list

2010 Stromlord Game Arcade
Storm, not Strom :)
by Dbug
Sat Apr 13, 2019 12:54 pm
Forum: Cross development tools
Topic: OSDK 1.14 RC
Replies: 5
Views: 107

Re: OSDK 1.14 RC

Is this only related to the C compiler? Would any test with my games, which are mc only, be of any use?
It's mostly C, but would be cool if there was no other regression introduced involuntarily :)
by Dbug
Sat Apr 13, 2019 10:32 am
Forum: Cross development tools
Topic: OSDK 1.14 RC
Replies: 5
Views: 107

OSDK 1.14 RC

Hi, for a change, this new version of the OSDK is not a full release, but a RELEASE CANDIDATE version, the reason being that it contains the very latest version of all the code changes made by Fabrice to the Oric compiler, including fixes to the -O3 mode, additional optimizations, bug fixes for floa...
by Dbug
Wed Apr 10, 2019 6:48 pm
Forum: Cross development tools
Topic: OSDK C compiler : are floats supported?
Replies: 8
Views: 204

Re: OSDK C compiler : are floats supported?

Would be nice if you could provide the source code.
Like the complete project that I can just recompile, because else it's just guess work.
by Dbug
Wed Apr 10, 2019 6:18 pm
Forum: Cross development tools
Topic: CRTC Pasta assembler
Replies: 4
Views: 120

Re: CRTC Pasta assembler

I like it! ;) When I started looking into replacing opt65 some time ago I thought of using Haskell to write my own. :D Sure, but I will not accept any non C or C++ programs in the OSDK. Despite all its quality, Waskol's program was in Delphi, and that was annoying to integrate in the system, could ...
by Dbug
Wed Apr 10, 2019 5:08 pm
Forum: Cross development tools
Topic: OSDK C compiler : are floats supported?
Replies: 8
Views: 204

Re: OSDK C compiler : are floats supported?

I believe Fabrice fixed some issues in the floats recently, maybe we can try that again when the integration of the new code is done.
by Dbug
Tue Apr 09, 2019 7:42 am
Forum: Cross development tools
Topic: CRTC Pasta assembler
Replies: 4
Views: 120

Re: CRTC Pasta assembler

Its syntax is inspired by xa65's (which most people here are familiar with I recon) It is not, by far. The only common thing is that it uses the 6502 conventions that most assemblers have agreed on regarding immediate, addresses, hexa, etc... What is different from XA: - .org instead of * - .scope ...
by Dbug
Sun Apr 07, 2019 8:11 pm
Forum: Technical questions
Topic: Cumulus with Wifi/SD Card?
Replies: 12
Views: 497

Re: Cumulus with Wifi/SD Card?

Damn, I forgot about chkdsk... gosh. The type of the file system is FAT32. (...) 15,618,048 KB total disk space. 96 KB in 3 hidden files. 128 KB in 4 folders. 13,696 KB in 12 files. 15,604,096 KB are available. 32,768 bytes in each allocation unit. 488,064 total allocation units on disk. 487,628 all...