Search found 1394 matches

by Symoon
Mon Dec 10, 2018 12:49 pm
Forum: General Discussion
Topic: Competition CEO: New Year 2019
Replies: 18
Views: 861

Re: Competition CEO: New Year 2019

laurentd75 wrote:
Thu Nov 29, 2018 2:41 pm
Hi Peacer, Symonn & Romuald, nice to hear you're planning to contribute
Sorry but I don't! I began something but had to stop for other priorities, I won't be able to match the deadline.
I will finish that when I can!
by Symoon
Sun Dec 02, 2018 11:16 am
Forum: General Discussion
Topic: Port Crazee Rider?
Replies: 23
Views: 955

Re: Port Crazee Rider?

Xeron wrote:
Sat Dec 01, 2018 9:18 pm
Looks really nice 👍. I wish you had put the vid through ffmpeg before uploading, though.
Hi Xeron.
The video looks quite good here! Just for my curiosity, what kind of improvement could one expect from ffmpeg?
by Symoon
Mon Nov 26, 2018 11:05 pm
Forum: General Discussion
Topic: Port Crazee Rider?
Replies: 23
Views: 955

Re: Port Crazee Rider?

I interviewed 3D Fongus' author years ago. He explaiend that for the animation, the "sprites" were stored as vectors and re-drawn in memory after loading (when the game says "codage en cours"). They are drawn at all possible sizes so he just has to swap bytes to display them fast. He said the inconv...
by Symoon
Mon Nov 26, 2018 7:13 am
Forum: General Discussion
Topic: Competition CEO: New Year 2019
Replies: 18
Views: 861

Re: Competition CEO: New Year 2019

I hoped to contribute but it's pretty clear that for me, the deadline is getting too close - there's almost no chance that I can achieve something in December!
by Symoon
Wed Nov 21, 2018 11:23 am
Forum: Emulators
Topic: Oricutron Keyboard mapping question.
Replies: 4
Views: 223

Re: Oricutron Keyboard mapping question.

I roughly know where are the UK keys on my French keyboard. So I don't mind, I'm used to switching them when needed.
by Symoon
Tue Nov 20, 2018 11:44 pm
Forum: Emulators
Topic: Oricutron Keyboard mapping question.
Replies: 4
Views: 223

Re: Oricutron Keyboard mapping question.

Fabrice made specific versions of the ROM 1.1 file, for several countries (UK, France, Spain, Germany...). Nothing for Turkish keyboard though, but maybe by comparing the content of these ROMs you can see where the keys layout is and adapt it to your keyboard? Then replace the ROM file in the emulat...
by Symoon
Fri Nov 16, 2018 6:27 am
Forum: Games
Topic: Psycho III
Replies: 8
Views: 831

Re: Psycho III

Don't worry, they are in my old room ;)
And 80-90% of them are compleltely scanned and transfered ;)
by Symoon
Fri Nov 09, 2018 7:39 am
Forum: 6502 assembly coding
Topic: ROM 1.0 / 1.1 compatible programming trick?
Replies: 6
Views: 712

Re: ROM 1.0 / 1.1 compatible programming trick?

Thanks Chema. I recalled there was a list somewhere but couldn't locate it anymore.

I realised that, since JMP or JSR are not using indexed addressing, the trick is rather limited finally.
by Symoon
Wed Nov 07, 2018 9:53 pm
Forum: 6502 assembly coding
Topic: ROM 1.0 / 1.1 compatible programming trick?
Replies: 6
Views: 712

Re: ROM 1.0 / 1.1 compatible programming trick?

Thanks. I have absolutely no idea of checksum values! Anyway, don't worry, L'Oric A Nu gives useful information: only the area $E4B6 - $E4D1 differs between the two versions of the ROM 1.1 So I'll just avoid this area to pick "double values". I'm currently working on an simple Excel file holding ROM...
by Symoon
Wed Nov 07, 2018 7:16 am
Forum: 6502 assembly coding
Topic: ROM 1.0 / 1.1 compatible programming trick?
Replies: 6
Views: 712

Re: ROM 1.0 / 1.1 compatible programming trick?

Ok, one drawback is that any ROM modification puts the program in jeopardy - but just as any program actually.
To make it more reliable, I'm looking for a dump of the 1st Oric Atmos ROM V1.1, the one that produced many "Errors Found".

Does anyone know if it's available to download somewhere?
Thanks
by Symoon
Tue Nov 06, 2018 10:53 pm
Forum: 6502 assembly coding
Topic: ROM 1.0 / 1.1 compatible programming trick?
Replies: 6
Views: 712

ROM 1.0 / 1.1 compatible programming trick?

By trying to make a code as compact as possible and Oric-1/Atmos compatible, I came with this idea: when I need to change a specific variable in memory that has a different address in ROM 1.0 and ROM 1.1, I can use an indexed instruction, and set an index with the right value according to the ROM. S...
by Symoon
Tue Nov 06, 2018 9:27 pm
Forum: Games
Topic: Psycho III
Replies: 8
Views: 831

Re: Psycho III

I think I have about 200-300 original tapes. Stored at my Parents' :D (which one day or another will need to move).
It's actually "half a collection", because if I already have a transfered tape (scanned, pictured, with double-checked TAP transfer) I won't look for the real tape.
by Symoon
Tue Nov 06, 2018 8:35 pm
Forum: Games
Topic: Psycho III
Replies: 8
Views: 831

Re: Psycho III

Nice idea but I think it's... Complicated. I tried to submit the idea when I was at the CEO finances, but got no echo at the time. I didn't push the idea much because I wanted to solve a main problem first anyway: even if the entity is the owner of the tapes, where will they be stored? Or more speci...
by Symoon
Sun Nov 04, 2018 11:27 am
Forum: Demos
Topic: Oric @DemoSplash party
Replies: 4
Views: 356

Re: Oric @DemoSplash party

It is indeed ;) A few little historic mistakes, but still a good thing. And I suppose having your demo played on such a huge screen overseas must be a pleasant experience ;)
by Symoon
Sat Nov 03, 2018 5:04 pm
Forum: Games
Topic: Psycho III
Replies: 8
Views: 831

Re: Psycho III

Yeah I saw it as well, was too expensive for my tastes :D Well to be honest it took me a few hours before clicking on it. But we already had missed Psycho II and III once... And most of the time, we never hear of the games again, once they are bought on Ebay. But I won't ruin myself to save and sha...