Search found 934 matches

by ibisum
Tue May 22, 2018 4:06 pm
Forum: 6502 assembly coding
Topic: Horizontal HIRES and Text scrolling code needed.
Replies: 30
Views: 15754

Re: Horizontal HIRES and Text scrolling code needed.

Very fascinating technique, I must admit. What I want to do right now is just scroll the top 64 lines of a HIRES screen, plain ol' demo style.. actually I've changed up the 'requirements' a bit too and really its just about applying any kind of effects of a 240x64 line of graphics, which serve as th...
by ibisum
Tue May 22, 2018 9:34 am
Forum: Tape and floppy disk converters
Topic: Oric DSK Manager
Replies: 37
Views: 2009

Re: Oric DSK Manager

My knowledge about Sedoric is limited to launching a program, issuing a quit and then the ! Prefix, setting the INIST and (with a lot of effort) formatting disks :lol: This kind of things I read about from time to time keep surprising me :shock: I'm fully enjoying my new adventures in Oric-Land .. ...
by ibisum
Tue May 22, 2018 9:29 am
Forum: General Discussion
Topic: Spam and Inactive users
Replies: 2
Views: 50

Re: Spam and Inactive users

Thanks for the hard work on keeping this forum a great place to regularly visit! I always love seeing the number next to "Notifications" on arrival, and its also great that every single notification is of value .. haven't seen spam here in years. So, again: thanks for the effort made! It really has ...
by ibisum
Fri May 18, 2018 9:03 am
Forum: Cross development tools
Topic: bas2tap/tap2dsk bugs
Replies: 2
Views: 114

Re: bas2tap/tap2dsk bugs

Yeah, thats what I was headed for .. I guess the most productive thing for me to do would be to take the outputs of $OSDK/samples/*/BUILD/ as a first set of test data, and if artefacts from the MacOS build of the tools are produced with the same hash as those on the Windows side, we can settle the i...
by ibisum
Fri May 18, 2018 7:12 am
Forum: 6502 assembly coding
Topic: Horizontal HIRES and Text scrolling code needed.
Replies: 30
Views: 15754

Re: Horizontal HIRES and Text scrolling code needed.

Hi @peacer - did you eventually get this working such that you have a generalised method of scrolling HIRES regions? I'd sort of have a use for that myself right now, in case you did ..
by ibisum
Fri May 18, 2018 7:03 am
Forum: Cross development tools
Topic: bas2tap/tap2dsk bugs
Replies: 2
Views: 114

bas2tap/tap2dsk bugs

Hi, I've been working on getting the OSDK toolchain building cleanly on MacOS, and going through the tools one by one to start using them for my own Oric hacking purposes... one thing I've noticed is some odd behaviour with bas2tap that I'd like to verify/confirm is expected behaviour: 1. Short BASI...
by ibisum
Thu May 17, 2018 2:34 pm
Forum: Games
Topic: Games like Frelon
Replies: 0
Views: 86

Games like Frelon

In my quest to discover more about AIC, I've been going through the games archive to discover games where the attribute clash is not so evident, or cleverly masked, or just plain absent due to clever use of AIC .. and I have to say that Frelon is one of those Oric games that makes me forget about th...
by ibisum
Thu May 17, 2018 2:02 pm
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

Yeah, a private instance of GitLab is pretty easily fired up .. I've no horse in the race, either way, I just prefer Git and have seen its power used very effectively over the decades .. either way though, we've got a Git repo now, and those of us who want to use it can .. if you eventually set up G...
by ibisum
Wed May 16, 2018 7:47 am
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

Great! I respect the inspiration here! I need to get used to bring back GitHub changes to SVN so that will be a good starting exercise. I think this is something you can probably script up to run automatically after pushing to master, no? Anyway, PM's exchanged, lets get our Github fort built and re...
by ibisum
Tue May 15, 2018 7:25 am
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

So, I respect the very learned professionals' opinions in this thread, even though I (as a learned professional) do not entirely agree that the fault lies in the design of the tools - but rather the motivations (or lack thereof) of the users. However, in order for this to be productive, I set aside ...
by ibisum
Mon May 14, 2018 6:55 am
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

NekoNoNiaow has given some good advice here - only thing I would add is that the whole 'staging' philosophy, which you probably adopted from years of SVN use, is not really a thing in git... rather you'd use a local branch, something like "development-staging" (or whatever, actually doesn't need to ...
by ibisum
Sun May 13, 2018 12:41 pm
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

Roger that, I do respect and understand that its your project, you get to choose what you want to do with it .. just that if you'd get over the Git hurdle, you'd probably get a few more contributors (myself included). Anyway if you ever decide to learn Git, I'd be happy to help you out. I think we c...
by ibisum
Sun May 13, 2018 11:34 am
Forum: General Discussion
Topic: Oric Explorer v2.0 is up for adoption!!!
Replies: 10
Views: 467

Re: Oric Explorer v2.0 is up for adoption!!!

Is there likely to be a release of this some time soon .. I could really use it right now - unless someone knows some other way to extract a text file listing (to my Mac or Linux systems) from a .COM in a .DSK file? EDIT: n/m I'm an idiot and just rediscovered the "LLIST" trick, which suffices for m...
by ibisum
Sun May 13, 2018 9:43 am
Forum: Cross development tools
Topic: OSDK 1.11
Replies: 23
Views: 1168

Re: OSDK 1.11

This statement: No branches, what is committed is supposed to be in a releasable state, which means eventual experimental features have to be committed with special switches, or #ifdef'ed out. .. and this statement: In any case: I'm not against bringing in changes, but that should be done step by st...
by ibisum
Sat May 12, 2018 9:25 am
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 75
Views: 4700

Re: Upgrade Time: Encounter

Hey DBug - because of your inspiring series, I've started an "Upgrade Time:" project of my own - I won't tell you what it is yet, but basically I've decided to follow in your footsteps - I've selected a nice BASIC program from the 80's that's inspired me, and I'm now going to add some advanced featu...